Age | Commit message (Collapse) | Author |
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Abbreviate GetAirport(st->airport_type) to st->Airport()
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and assert the vehicle type in that function. Not a critical error, but it does increase game performance by up to 10% when playing a large game (many vehicles) with aircraft/road vehicle newgrfs loaded.
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-Codechange: Add a Z adjustment attribute for helicopter pads to AirportFTAClass to get rid of some special cases for oilrigs and heliports
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-Codechange: Put the airport movement data into struct AirportFTAClass
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pointer to allocated memory instead of modifying the pointer given as parameter
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macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
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stillunknown and pv2b.
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renamed to .cpp)
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