Age | Commit message (Collapse) | Author |
|
unknown reason. (Hirundo)
|
|
the previous savegames, but only ever from the current one.
|
|
list properly by source GRF, but also consider engine GRFID overrides.
|
|
speed for vehicles.
|
|
current capacity of a vehicle.
|
|
Returning cur_image is a potential desyncer due to Action1 in static NewGRFs.
|
|
|
|
|
|
of vehicles without NewGRF. So, let it.
|
|
the wrong GRF.
|
|
|
|
GetVehicleProperty().
|
|
|
|
var 42.
|
|
variables (using var 7B). Currently most useful for vehicle var 60.
|
|
draw different sprites on the map and in various GUIs.
|
|
Vehicle to simplify code.
|
|
|
|
available in the purchase list.
|
|
curvature/position difference to the n-th vehicle in vehicle chain.
|
|
vehicle chain in VarAction 2.
|
|
for a non-front aircraft.
|
|
|
|
tiles.
|
|
is intentionally removed, it is only used together with 'scope'.
|
|
and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
|
|
road vehicles and trains.
|
|
|
|
|
|
debugging because some cache was invalidated but never reset
|
|
|
|
|
|
instead of recalculating it every time.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
and current speed) used the wrong unit for aircraft (Hirundo)
|
|
some headers
|
|
liveries) for vehicles not be influenced by the local setting determining whether to show liveries or not.
|
|
vehicle_flags.
|
|
and add some documentation
|
|
|
|
|
|
|
|
loaded or loading groups could crash OpenTTD
|
|
|
|
railtype a train is on.
|