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path: root/src/newgrf_engine.cpp
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2009-03-16(svn r15739) -Codechange: Expose GRF ID of engines in var action property 0x25.peter1138
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-04(svn r15617) -Change [FS#2694]: vehicle variables 40-43 weren't cached ↵rubidium
(though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often.
2009-02-21(svn r15542) -Feature(ette): Support vehicle vars 0x47 and 0xF2 in purchase ↵frosch
list.
2009-02-21(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, ↵frosch
which cannot accept CT_INVALID. -Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them. -Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection. -Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'. Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects. Note: It is intentional that you cannot control refittability by CB 36.
2009-02-18(svn r15517) -Fix [FS#2642](r6455): Wagonoverrides and articulated engine ↵frosch
parts use the colour scheme of the engine, but not its recolour callback, nor its 2CC flag. Same applies to roadvehicles.
2009-02-18(svn r15516) -Fix (r10097): Livery overrides for articulated parts of ↵frosch
roadvehicles were not applied.
2009-02-07(svn r15399) -Fix [FS#2617]: For articulated parts v->cargo_type == ↵frosch
CT_INVALID is possible.
2009-02-06(svn r15378) -Fix: The subcargo returned by vehicle variable 0x42 should be ↵frosch
the most-common-subcargo of the most-common-cargo. If nothing is transported 0x..FFFF00 should be returned.
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-09(svn r14945) -Feature(ette): Support var 0x45 (curvature info) also for road ↵frosch
vehicles.
2009-01-03(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but ↵rubidium
through a method GetNumOrders() (PhilSophus)
2008-12-30(svn r14776) -Fix (r14742): ListPositionMap relied on std::map having sorted ↵peter1138
the map, which is now done by a manual key sorter on SmallMap. This fixes engine ID list sorting.
2008-12-26(svn r14742) -Codechange: use SmallMap in two cases to reduce compilation ↵smatz
time and binary size
2008-12-15(svn r14678) -Fix [FS#2435]: gradual filling graphics were not chosen ↵rubidium
according to the NewGRF spec (Maedhros)
2008-12-13(svn r14669) -Codechange: use SmallVector instead of std::list at one placesmatz
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-22(svn r14383) -Fix [FS#2316](r14343): handle invalid 'v->u.air.targetairport' ↵smatz
in the NewGRF code, too
2008-07-30(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.frosch
2008-07-20(svn r13761) -Codechange: Remove dependency on rail for altering purchase ↵peter1138
list position (mostly function renaming)
2008-07-17(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line ↵rubidium
with all other structs/classes that are in a pool.
2008-06-07(svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with ↵frosch
zero sprites.
2008-06-04(svn r13377) -Codechange: Let 'long format' build year work in vehicle ↵peter1138
purchase list.
2008-06-04(svn r13376) -Feature: Add access to current long year and date from Action ↵belugas
7/9/D and VarAction2 (23/24 or A3/A4) Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles
2008-06-01(svn r13351) -Codechange: disable warnings about unused variable for builds ↵smatz
without asserts
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-06(svn r12982) -Fix: compiler warning when compiling without assertssmatz
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-04-29(svn r12924) -Feature: Introducing the so called 'engine pool' which ↵peter1138
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-28(svn r12914) -Fix: Game crash when a spectator/server tried to show an ↵peter1138
engine with no owner when a NewGRF requested a specific variable.
2008-04-27(svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for ↵peter1138
manually toggled vehicles.
2008-04-24(svn r12872) -Codechange: Remove obsolete unused engine list order functionpeter1138
2008-04-06(svn r12587) -Codechange: unduplicate some code in the Unpack*Order ↵rubidium
functions and move the 'normal' case Pack/Unpack to Order.
2008-04-05(svn r12584) -Codechange: do not access the order type directly.rubidium
2008-03-31(svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵rubidium
unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31(svn r12489) -Codechange: split station.h into station_base.h and ↵rubidium
station_func.h.
2008-03-28(svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this ↵glx
chain of vehicles with the same ID' (thx DaleStan) -Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;))
2008-03-27(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.glx
2008-03-03(svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8glx
2008-03-03(svn r12330) -Feature: [NewGRF] vehicle variable FE bit 5 and 6glx
2008-02-28(svn r12314) -Fix (r4896): Include prop 25 data for all train parts, not ↵peter1138
just those that carry cargo.
2008-02-20(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the ↵smatz
train had negative income -Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-18(svn r12180) -Fix: Test purchase list loading/loaded sprites instead of ↵peter1138
unconditionally returning a possibly non-existant sprite.
2008-02-13(svn r12134) -Change: count the number of ticks a vehicle was running this ↵smatz
day to calculate running cost -Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-01-12(svn r11822) -Codechange: Replaced fixed size custom name array. Names are ↵peter1138
now attached to their object directly and there is no limit to the amount of names. -Fix: NewGRF engines could not be renamed.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-09(svn r11800) -Codechange: move some functions to a more logical location + ↵rubidium
some type safety.