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path: root/src/newgrf_debug_gui.cpp
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2011-12-04(svn r23419) -Fix [FS#4864] (r23316): the sprite aligner was broken as it ↵rubidium
didn't scale properly to 'GUI' scale
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-12(svn r23193) -Codechange: don't cast away const unneededlyrubidium
2011-11-08(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x ↵frosch
variables (using var 7B). Currently most useful for vehicle var 60.
2011-06-12(svn r22571) -Add: [NewGRF] Show town persistent storage in the NewGRF debug ↵terkhen
GUI.
2011-06-12(svn r22570) -Codechange: Store the GrfID of the caller when opening a ↵terkhen
parent window in the NewGRF debug GUI.
2011-06-12(svn r22567) -Codechange: Store persistent storages inside a pool.terkhen
2011-06-12(svn r22565) -Codechange: Use helper functions for getting the persistent ↵terkhen
storage in the NewGRF debug GUI.
2011-05-02(svn r22410) -Document: some more bits ;)rubidium
2011-04-17(svn r22343) -Change: Remove pixel limiter for query strings.terkhen
2011-03-13(svn r22241) -Codechange: Add additional to-be-used parameter to ↵frosch
OnInvalidateData().
2011-02-24(svn r22140) -Fix (r22135): I like the letter 'l' nevertheless. (Alberth)frosch
2011-02-23(svn r22135) -Fix [FS#4523]: When commands need to invalidate windows, ↵frosch
process these events asynchronously before the next redraw. Calling window code directly from command scope uses wrong _current_company and might issue nested DoCommands() which interfer with the running command.
2011-02-23(svn r22134) -Codechange: Move ReInit() of the landinfo window from ↵frosch
DeleteNewGRFInspectWindow() into a InvalidateData call.
2011-01-22(svn r21886) -Codechange: move documentation towards the code to make it ↵rubidium
more likely to be updated [n].
2010-11-26(svn r21331) -Codechange: Make drawing the widgets default behaviour in ↵alberth
OnPaint().
2010-10-31(svn r21065) -Fix (r19733): Crash when displaying 60+x parameters in the ↵michi_cc
NewGRF inspect window.
2010-08-28(svn r20673) -Codechange: add support for inspecting objectsrubidium
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-12(svn r20461) -Codechange: Replace WWT_HSCROLLBAR, WWT_SCROLLBAR and ↵frosch
WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
2010-08-12(svn r20453) -Codechange: Remove direct accesses to Window::hscroll, vscroll ↵frosch
and vscroll2. Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
2010-08-12(svn r20452) -Codechange: Remove NWidgetCore::FindScrollbar() and associate ↵frosch
scrollbar explicitly using a NWidgetPart via SetScrollbar().
2010-08-01(svn r20281) -Codechange: unify case scope closure + break coding stylerubidium
2010-07-26(svn r20223) -Codechange: Replace scrolled row calculations by a call to ↵alberth
GetScrolledRowFromWidget().
2010-06-23(svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the ↵rubidium
warnings into account
2010-04-29(svn r19738) -Fix: MSVC 64 bits compile warningsrubidium
2010-04-27(svn r19733) -Change: Set var 60+x parameters in the inspect window per feature.frosch
2010-04-26(svn r19731) -Add: Spritepicker to sprite alignment tool.frosch
2010-04-25(svn r19723) -Add: a simple sprite alignment helper. It does not store the ↵rubidium
new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
2010-04-24(svn r19708) -Add: NewGRF "debugging" window and data tables; should be a ↵rubidium
useful tool for NewGRF developers to get some insights into the value of some variables