Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-07 | (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. | frosch | |
2011-06-12 | (svn r22570) -Codechange: Store the GrfID of the caller when opening a ↵ | terkhen | |
parent window in the NewGRF debug GUI. | |||
2011-01-22 | (svn r21886) -Codechange: move documentation towards the code to make it ↵ | rubidium | |
more likely to be updated [n]. | |||
2010-08-08 | (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h | rubidium | |
2010-04-26 | (svn r19731) -Add: Spritepicker to sprite alignment tool. | frosch | |
2010-04-25 | (svn r19723) -Add: a simple sprite alignment helper. It does not store the ↵ | rubidium | |
new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets. | |||
2010-04-24 | (svn r19708) -Add: NewGRF "debugging" window and data tables; should be a ↵ | rubidium | |
useful tool for NewGRF developers to get some insights into the value of some variables |