Age | Commit message (Collapse) | Author |
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This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
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a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
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instead, which does the same in all use-cases.
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config) invalidated file slot 62, which may be in use by an active GRF.
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threads. (JGR)
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comments
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the return is not NULL)
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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cases
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have labels.
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supplied by BaNaNaS tars, i.e. changelog and license.
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to 'textfile', so it is more generic.
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limited set of sub directories
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for their directory
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during progress instead of waiting 200ms
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world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
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reason to do so (no UI to update)
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for NewGRFs without action 14 palette information; this makes the default choice independent from the used base graphics and '-i' option.
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name becomes available
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of GRFs with versions above 7.
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to a game
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(planetmaker)
Note: Setting 'VRSN' also sets 'MINV' resulting in the Grf being only compatible to the same version. Set 'MINV' after 'VRSN' if your Grf is compatible to older versions.
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choosing compatbile NewGRFs. (planetmaker)
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search restrictions.
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from a savegame
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some headers
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