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path: root/src/newgrf_config.cpp
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2007-01-16(svn r8165) -Revert r8107 and show the MD5SUM of the *REPLACEMENT* grf file, ↵Darkvater
NOT the original one. Reason for this is that this md5sum is saved, and otherwise a wrong md5sum would be stored in a savegame.
2007-01-14(svn r8135) -Fix (r7582): Don't assert on duplicate non-static grfs when ↵Darkvater
removing duplicates as the PEBKAC effect can result in the user adding the same grf's in the config file.
2007-01-13(svn r8111) -Fix r8106: silence warningsglx
2007-01-13(svn r8107) -Codechange (r8106): Show the MD5SUM of the original GRF (saved ↵Darkvater
in savegame) instead of that of the replacement so a user can still go hunt for the original GRF if needed.
2007-01-13(svn r8106) -Feature/Fix: Add the ability to load savegames when you don't ↵Darkvater
have the exact GRF files in your list. GRF files that are found based on GRFID (but not on matching md5sum) are used instead of disabling them. This does not affect MP games, there you still need an exact match. -GRF Window colour-codes changed a bit: Static is now grey, and compatible GRF (found locally only based on GRFID) are shown in orange. Compatible GRF's also have an orange status/warning text saying they're not the original the game was saved with. -Loaded games with something amiss regarding GRF's will show an appropiate warning message.
2007-01-13(svn r8105) -Codechange: Change FindGRFConfig so that if md5sum parameter is ↵Darkvater
omitted (or NULL) only a check for GRFID is done and not on md5sum as well. Remove blanksum in the function as it's obsoleted
2007-01-13(svn r8093) -Codechange: Add a function to get a string representation of an ↵Darkvater
MD5SUM and use it.
2007-01-11(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵KUDr
pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)