Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-12 | (svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam ↵ | rubidium | |
outside of the map. | |||
2007-07-12 | (svn r10516) -Fix: if doing a lookup for a ID, scan the whole range instead ↵ | rubidium | |
of only the "new" ones because the old ones could be overriden too. | |||
2007-06-21 | (svn r10256) -Add: Addition of IndustryTileOverrideManager | belugas | |
2007-06-11 | (svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in ↵ | maedhros | |
GetTerrainType as GetTileZ is valid for any tile type. Also use GetTerrainType for stations. | |||
2007-06-09 | (svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic ↵ | belugas | |
(and unfinished) support for callbacks for industries | |||
2007-06-08 | (svn r10066) -Codechange: Expose function GetNearbyTile by moving it to ↵ | belugas | |
newgrf_commons.[cpp|h]. Will be used by industries in a few. | |||
2007-06-05 | (svn r10040) -Codechange: Make the function GetTerrainType public, as other ↵ | belugas | |
functions require it | |||
2007-05-15 | (svn r9850) -Codechange: Introduction of the Override/Substitute manager. ↵ | belugas | |
Currently only used for newhouses. Basically, it is more a gathering of IDs from grf files and ingame data. |