Age | Commit message (Collapse) | Author |
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inlineable. Speedup sprite resolving by about 8 percent.
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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constructor.
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pointer since they are never NULL.
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for adding derived classes.
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variables (using var 7B). Currently most useful for vehicle var 60.
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related variables
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TILE_HEIGHT
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functions if they return the Z in pixels (like TilePixelHeight)
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and depots. (based on patched by adf88 and michi_cc)
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is intentionally removed, it is only used together with 'scope'.
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more likely to be updated [n].
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also for non-water tiles (e.g. watery industries or objects).
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heights within a lock.
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static in that file.
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some headers
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for canals.
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if a header require a header make it include that header
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instead of using a big union
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but at least it can be consistent.
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something more than whitespace as description of files that don't have a description.
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the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
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still ignored)
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heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
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favor of "just" using an untyped integer.
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