Age | Commit message (Collapse) | Author |
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Auto[Free|Delete]SmallVector
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openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not.
orig_extra.grf contains graphics specific to the original baseset only.
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instead, which does the same in all use-cases.
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to enable the second rocky tile set.
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Eagle_rainbow)
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SmallVector.
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avoiding creation of a function stack, massively increasing its speed, for a function that is called often
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coding style
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each NewGRF, thus waterfeatures could glitch when the properties were set by a previous NewGRF and the NewGRF assumed the properties to be unmodified
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GrfProcessingState, and reset them after each loading stage.
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GrfProcessingState, and reset them after each loading stage.
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cases like creating a new scenario.
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and gender names
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liveries are used by some vehicle resp. which are not used at all.
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leak, causing valgrind warnings
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consisted of unrelated values use static const (u)int
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useful tool for NewGRF developers to get some insights into the value of some variables
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instead of mixed
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properties from other newgrfs
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and DECLARE_ENUM_AS_BIT_SET
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airports if a newgrf can't be found
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if a header require a header make it include that header
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initialised to zero, and not always checked for valid range.
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fatal NewGRF error.
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vehicles only apply to the GRF locally, if it defines engines of that type itself.
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SmallVector.
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remove some unused variables
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in depot) and variable 1E/9E bit 3 (wagon width in depot) into grf-local variables.
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town_type.h to separate files
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printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
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the term 'compatible newgrf' again some sense and to not crash because of trivial changes.
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per-GRF translation table.
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