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path: root/src/newgrf.cpp
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2007-02-20(svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular ↵peter1138
struct array (with accessor) and implement new initialization method using cargo labels.
2007-02-20(svn r8825) -Fix: Make sure strings read from newgrf files are 0 terminated ↵maedhros
and 0 terminate them if they aren't, so we don't read beyond the end of the memory allocated for the line.
2007-02-17(svn r8792) -Fix (r6623): Don't check whether a string length is 1 when you ↵maedhros
already know it isn't.
2007-02-16(svn r8753) -Regression (r8455): Do not unilateraly decide that this engine ↵belugas
is a single-headed. Only do it if it previously had no power and that now there is. Or something...
2007-02-10(svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if ↵bjarni
a sprite is too big to fit (ships and aircraft only) -Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks This will make less vehicle type specific code and easier to read resizing based on sprite sizes
2007-02-07(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that ↵bjarni
VEH_Train is 0, VEH_Road is 1 and so on This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places) Surprisingly this can be done without changing the savegame format
2007-02-02(svn r8526) -Codechange: add stubs for unsupported newgrf station propertiespeter1138
2007-02-01(svn r8505) -Codechange: Ensure GRM allocated sprites will be below the ↵peter1138
original 16384 sprite limit. If not, fail and disable the NewGRF.
2007-01-30(svn r8465) -Regression (r8455): Switching from dual to single head should ↵peter1138
switch to wagon if power is zero. .Or something.
2007-01-30(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member ↵belugas
flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified. -Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before. -Cleanup: Remove some extraneous parenthesis.
2007-01-27(svn r8429) -Codechange: Add a name for AircraftVehicleInfo subtype ↵Darkvater
helicopter and remove some magic numbers related to the subtype.
2007-01-21(svn r8314) -Fixtron
-Codechange: Move the railtype from EngineInfo to RailVehicleInfo, because having a railtype for non-rail vehicles isn't that useful
2007-01-14(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵peter1138
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
2007-01-12(svn r8075) -Feature: Add support for variable 7E - subroutines. (peter1138)maedhros
2007-01-11(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵KUDr
pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-10(svn r8044) Regression (r8038): Crash on allocating bridge memory (peter1138)Darkvater
2007-01-10(svn r8041) -Regression (r7564): [NewGRF] check_length should skip further ↵peter1138
processing if a length is too short, so give the function a return value
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)