Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-30 | (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. | frosch | |
2008-07-30 | (svn r13881) -Cleanup (r12751): Remove some dead code. | frosch | |
2008-07-26 | (svn r13831) -Codechange: Make purchase list order NewGRF property an ↵ | peter1138 | |
extended byte. | |||
2008-07-21 | (svn r13774) -Codechange: Add support for changing vehicle purchase list ↵ | peter1138 | |
position for all vehicle types. | |||
2008-07-20 | (svn r13761) -Codechange: Remove dependency on rail for altering purchase ↵ | peter1138 | |
list position (mostly function renaming) | |||
2008-07-04 | (svn r13675) -Fix: memory leak when NewGRFs got forcefully disabled and they ↵ | rubidium | |
defined GOTO labels. | |||
2008-06-20 | (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', ↵ | frosch | |
'leap year' and 'day of year'. | |||
2008-06-19 | (svn r13576) -Codechange: disable static NewGRFs when non-static NewGRFs ↵ | rubidium | |
query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF. | |||
2008-06-12 | (svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles | peter1138 | |
2008-06-11 | (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: ↵ | rubidium | |
"tracks for slopes". It's not useful right now, but it will be in the future. | |||
2008-06-11 | (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. | rubidium | |
2008-06-10 | (svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places | smatz | |
2008-06-10 | (svn r13437) -Feature[newGRF]: Add long format introduction and maximum ↵ | belugas | |
construction year for house. | |||
2008-06-05 | (svn r13390) -Codechange: introduce usererror() for fatal but not openttd ↵ | glx | |
related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). | |||
2008-06-05 | (svn r13388) -Codechange: Remove "my invented flag for something that is a ↵ | peter1138 | |
wagon" | |||
2008-06-04 | (svn r13376) -Feature: Add access to current long year and date from Action ↵ | belugas | |
7/9/D and VarAction2 (23/24 or A3/A4) Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles | |||
2008-06-03 | (svn r13374) -Fix (r13364): Some common compilers do not yet support 9 year ↵ | peter1138 | |
old specifications. | |||
2008-06-03 | (svn r13372) -Cleanup: Excessive whitespace | peter1138 | |
2008-06-03 | (svn r13371) -Fix (r4510 ... r12924): Engine array size is not related to ↵ | peter1138 | |
the ID used when setting a vehicle's name (it is vehicle type specific). Instead just test for a generic string. | |||
2008-06-03 | (svn r13368) -Codechange: give house's min/max_date a better name, as it is ↵ | belugas | |
really year, not date | |||
2008-06-02 | (svn r13364) -Codechange: Refactor action 3 mapping to use grf_load_*() ↵ | peter1138 | |
instead of direct byte array access. | |||
2008-06-02 | (svn r13363) -Codechange: Code duplication tidy up | peter1138 | |
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-27 | (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. | rubidium | |
2008-05-25 | (svn r13255) -Codechange: move _opt to _settings. | rubidium | |
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-24 | (svn r13226) -Feature: Allow to have more than only two airports per town. ↵ | belugas | |
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. Initial concept : TTDPatch (moreairpots), Initial code : Pasky Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices | |||
2008-05-13 | (svn r13074) -Fix: For multiheaded engines, halve power and running cost ↵ | peter1138 | |
when used instead of when loading, to allow callback values to work properly. | |||
2008-05-08 | (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings | glx | |
2008-05-06 | (svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not ↵ | peter1138 | |
necessarily specific to GRM sprites... | |||
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-05-05 | (svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of ↵ | peter1138 | |
'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded. | |||
2008-05-05 | (svn r12950) -Fix: two includes is one too much | belugas | |
2008-05-04 | (svn r12944) -Codechange: use rev.h instead of externs at many places | smatz | |
2008-04-30 | (svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides. | peter1138 | |
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-22 | (svn r12839) -Codechange: Allocate temporary engine data when loading GRFs ↵ | peter1138 | |
as needed instead of statically. | |||
2008-04-19 | (svn r12798) -Feature: Add some support for NewGRF station animation. ↵ | peter1138 | |
(Thanks to mart3p for samples and fixes) | |||
2008-04-18 | (svn r12761) -Codechange: lots of minor whitespace coding style fixes around ↵ | rubidium | |
operators. | |||
2008-04-17 | (svn r12751) -Codechange: do what has been done in r11862 in a different way ↵ | rubidium | |
so it uses less memory. | |||
2008-04-10 | (svn r12648) -Feature: allow four different non-stop types in a single game ↵ | rubidium | |
instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains. -Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting. | |||
2008-03-31 | (svn r12495) -Codechange: reduce the dependency on newgrf_station.h ↵ | rubidium | |
(especially because newgrf_station.h includes a lot of stuff). | |||
2008-03-31 | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵ | rubidium | |
unneeded inclusions of engine.h and/or replace them with engine_type.h. | |||
2008-03-31 | (svn r12489) -Codechange: split station.h into station_base.h and ↵ | rubidium | |
station_func.h. | |||
2008-03-28 | (svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this ↵ | glx | |
chain of vehicles with the same ID' (thx DaleStan) -Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;)) | |||
2008-03-27 | (svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only. | glx | |
2008-03-27 | (svn r12450) -Codechange: Use a pointer instead of several array dereferences. | peter1138 | |
2008-03-27 | (svn r12449) -Feature[newGRF]: Add support for var A2/22 for action 7/9/D: ↵ | belugas | |
Diificulty level | |||
2008-03-15 | (svn r12368) -Codechange: use explicit body for loops and conditions and ↵ | smatz | |
remove -Wno-empty-body from the configure script | |||
2008-03-05 | (svn r12341) -Fix (r11224) [FS#1827]: GRM buffer for cargos was incorrect size. | peter1138 | |