Age | Commit message (Collapse) | Author |
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flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
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helicopter and remove some magic numbers related to the subtype.
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-Codechange: Move the railtype from EngineInfo to RailVehicleInfo, because having a railtype for non-rail vehicles isn't that useful
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values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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pointer to allocated memory instead of modifying the pointer given as parameter
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processing if a length is too short, so give the function a return value
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stillunknown and pv2b.
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renamed to .cpp)
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