Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-26 | (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be ↵ | rubidium | |
reached like break after returns or break after functions that never return (i.e. NOT_REACHED) | |||
2009-05-24 | (svn r16422) -Codechange: use const_cast for removing const and warn when ↵ | rubidium | |
const is (accidentally?) removed using C-style casts. | |||
2009-05-24 | (svn r16421) -Codechange: do not unnecessarily remove constness or ↵ | rubidium | |
unnecessarily add it. | |||
2009-05-23 | (svn r16408) -Codechange: Silence a pointless newgrf debug message. | frosch | |
2009-05-23 | (svn r16399) -Fix (r4540): Don't treat pointer values as integer. | frosch | |
2009-05-23 | (svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses ↵ | rubidium | |
instead of using a big union | |||
2009-05-22 | (svn r16383) -Fix/Change: Disable multitile houses with non-zero population ↵ | frosch | |
on additional tiles as they cause desyncs and because the specs do not allow that either. | |||
2009-05-22 | (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation ↵ | smatz | |
time, binary size and run time (with asserts disabled) should be improved | |||
2009-05-21 | (svn r16366) -Fix: Use a valid StringID as fall-back when undefined generic ↵ | frosch | |
newgrf strings of vehicles are requested. | |||
2009-05-17 | (svn r16344) -Codechange: s/FileEntry/SoundEntry/ | rubidium | |
2009-05-17 | (svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of ↵ | rubidium | |
SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant. | |||
2009-05-17 | (svn r16339) -Fix: [NewGRF] When overriding 'original sounds', only allow ↵ | rubidium | |
overriding of the 'original sounds' and not any other that is already loaded. | |||
2009-05-17 | (svn r16337) -Codechange: remove pointless variable + wrapper function; ↵ | rubidium | |
having it return anything else than ORIGINAL_SAMPLE_COUNT is asking for NewGRFs failing to load (due to invalid sample index), thus desyncs | |||
2009-05-17 | (svn r16336) -Codechange: make the SpriteGroup pool more like the 'normal' pools | rubidium | |
2009-05-16 | (svn r16326) -Codechange: replace GetPoolItemPoolSize() by ↵ | smatz | |
PoolItem::GetPoolSize() | |||
2009-05-16 | (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) | smatz | |
2009-05-13 | (svn r16296) -Codechange: silence some ICC warnings | rubidium | |
2009-05-10 | (svn r16274) -Fix: Disable multitile houses for which the newgrf does not ↵ | frosch | |
define proper additional tiles. (instead of crashing later) | |||
2009-05-10 | (svn r16269) -Codechange: use gcc's ability to check parameters sent to ↵ | smatz | |
printf-like functions -Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places | |||
2009-05-09 | (svn r16263) -Change: Interpret setting bridge property 08 to 0 as always ↵ | frosch | |
available. | |||
2009-05-04 | (svn r16223) -Fix (r8881): ActionB should use the online parameters from ↵ | frosch | |
GRFFile instead of the initial user-specified values from GRFConfig. Also use the values as they were set when the ActionB was executed, not as they are set when the message is shown. | |||
2009-04-25 | (svn r16144) -Fix (r16129): setting the custom digit grouping separator ↵ | rubidium | |
required to restart OpenTTD to take effect. Now also support non 1 ASCII character custom grouping separators. | |||
2009-04-21 | (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵ | rubidium | |
this ID' from 'some' strings and replace the string name with something more sensible. | |||
2009-04-20 | (svn r16103) -Fix (r11429): missing const | smatz | |
2009-03-15 | (svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵ | rubidium | |
sources too | |||
2009-03-14 | (svn r15713) -Feature(ette): Allow static newgrfs to set 'GRF ID engine ↵ | frosch | |
overrides', if the source GRF is static. | |||
2009-03-09 | (svn r15650) -Codechange: Use a ReusableBuffer for loading NewGRF ↵ | peter1138 | |
pseudo-sprites into instead of using malloc()/free() for every single one. | |||
2009-03-08 | (svn r15646) -Fix: Be lenient on users who do stupid things like loading ↵ | frosch | |
newgrfs statically, which modify engine names, while dynamic_engines is enabled or the to be modified engine is not (yet) present. | |||
2009-03-08 | (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give ↵ | frosch | |
the term 'compatible newgrf' again some sense and to not crash because of trivial changes. | |||
2009-02-21 | (svn r15539) -Fix: If an aircraft cannot carry any available cargo, it ↵ | frosch | |
should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do. | |||
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. | |||
2009-02-08 | (svn r15418) -Codechange: Add action7/9 support to detect available rail ↵ | peter1138 | |
type labels | |||
2009-02-08 | (svn r15417) -Codechange: Add default rail type labels and support for ↵ | peter1138 | |
per-GRF translation table. | |||
2009-02-04 | (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ↵ | smatz | |
road networks -Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town | |||
2009-02-02 | (svn r15321) -Codechange: Load road vehicle 'realistic' acceleration ↵ | peter1138 | |
properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-24 | (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels | rubidium | |
2009-01-21 | (svn r15192) -Cleanup: remove unused include | rubidium | |
2009-01-16 | (svn r15114) -Codechange: Add support for 8 byte action7/9 data, used as a ↵ | peter1138 | |
mask for GRFID checks. | |||
2009-01-10 | (svn r14979) -Fix: Disable a NewGRF from loading if it contains multiple ↵ | peter1138 | |
Action 8s | |||
2009-01-10 | (svn r14949) -Cleanup: pointer coding style | rubidium | |
2009-01-09 | (svn r14939) -Codechange: Follow standard *ChangeInfo() pattern for global ↵ | peter1138 | |
variables during reservation. Whilst not strictly necessary for global variables, following the same pattern makes it easier to follow. This also solves the long standing ChangeInfoResult/bool warning for MSVC. | |||
2009-01-08 | (svn r14926) -Feature: Automatically set last engine ageing year to the last ↵ | peter1138 | |
'introduction year plus half model life', to allow engines later than 2050 to appear. | |||
2009-01-06 | (svn r14869) -Feature: Allow road vehicles to move multiple steps in a tick ↵ | peter1138 | |
(code based on train movement code) and add support for RV prop 15. This gives RVs a maximum speed of 318mph instead 79mph. This only implements higher speeds, not 'realistic acceleration'. | |||
2009-01-02 | (svn r14788) -Fix [FS#2489]: some TTDPatch flags were wrong (Swallow) | rubidium | |
2008-12-29 | (svn r14769) -Change: when loading games in "network" mode use the start ↵ | rubidium | |
date of the save game for the server and all clients when loading the NewGRFs instead of the current date. Prevents desyncs caused by action 7/9s skipping parts of the GRF based on the date or some other variables that can differ at NewGRF load time. | |||
2008-12-24 | (svn r14740) -Fix (r13675)(r14739): we shouldn't skip all remaining sprites ↵ | smatz | |
neither | |||
2008-12-24 | (svn r14739) -Fix (r13675): when a static GRF was forcibly disabled, wrong ↵ | smatz | |
data was released, causing memory leaks and wrong behaviour or crashes | |||
2008-12-24 | (svn r14738) -Fix (r13576): GCF_STATIC belongs to GRFConfig::flags, not ↵ | smatz | |
GRFConfig::status | |||
2008-12-24 | (svn r14737) -Fix (r10211): memory leak in Action 0x0F (new town names) | smatz | |