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2011-12-10(svn r23470) -Codechange: move declaration of SwitchToMode to a header ↵rubidium
instead of declaring it in 6 other files
2011-12-10(svn r23469) -Fix (r23468): gcc warning about initialization orderyexo
2011-12-10(svn r23468) -Feature [FS#4827]: when looking for missing content, ↵yexo
automatically select it so you can easily start the download
2011-12-09(svn r23467) -Feature [FS#4827]: automatically close the online content ↵yexo
window after confirming the download with 'ok'
2011-12-09(svn r23465) -Feature [FS#4827]: add 'find missing content online' button to ↵yexo
'load savegame' and 'find network game' windows
2011-12-01(svn r23384) -Remove: no longer allow a binary to be without AI support; the ↵truebrain
parts some compilers failed at, are integrated in other parts of the code now too
2011-11-29(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo ↵truebrain
and AIScannerLibrary
2011-11-26(svn r23337) -Fix [FS#4826]: don't send chat messages to clients that ↵rubidium
haven't joined yet
2011-11-20(svn r23285) -Fix: scanning of content after download didn't workrubidium
2011-11-17(svn r23240) -Codechange: rework the code of the download status windowrubidium
2011-11-16(svn r23234) -Fix [FS#4840]: crash when after downloading contentrubidium
2011-11-14(svn r23222) -Codechange: reduce tar scanning calls to the bare minimumrubidium
2011-11-14(svn r23219) -Change: different directories for basesets and newgrfs. So ↵rubidium
data to baseset or newgrf, and gm to baseset
2011-11-14(svn r23217) -Codechange: introduce the concept of scanning only in a ↵rubidium
limited set of sub directories
2011-11-14(svn r23216) -Codechange: introduce the concept of having different tar listsrubidium
2011-11-12(svn r23202) -Fix [FS#4829]: unstable sorting in the network list when two ↵rubidium
servers had the exact same name
2011-11-12(svn r23198) -Codechange: introduce a free that takes const pointers so we ↵rubidium
don't need to cast to void/non-const before being able to free
2011-11-12(svn r23193) -Codechange: don't cast away const unneededlyrubidium
2011-11-10(svn r23179) -Codechange: use some tooltips that already existed (monoid)rubidium
2011-11-04(svn r23115) -Fix [FS#4813]: allow accessing the server's client info as ↵rubidium
well in the admin network (dihedral)
2011-10-21(svn r23047) -Documentation: silly typo in commenttruebrain
2011-10-15(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction ↵rubidium
between bankruptcy and manual removal of companies even though the API suggested that
2011-10-11(svn r23017) -Codechange: Add support for resized scrollbars.peter1138
2011-10-07(svn r23011) -Fix [FS#4791]: When the last used server is deleted from the ↵planetmaker
list also clear the last used server if it is the same (monoid)
2011-09-15(svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin ↵rubidium
port when a new game is started
2011-09-15(svn r22932) -Fix [FS#4766]: disable the white border on window creation for ↵yexo
several windows (based on patch by monoid)
2011-08-26(svn r22845) -Fix [FS#4745]: perform stricter checks on some commands (monoid)rubidium
2011-08-24(svn r22829) -Codechange: unify the dirtying of windows after an AI scanrubidium
2011-08-24(svn r22822) -Codechange: make a distinction between base sets and newgrfs ↵rubidium
for their directory
2011-08-21(svn r22805) -Codechange: move use of magic number for version checking to ↵rubidium
more logical location
2011-08-21(svn r22793) -Codechange: remove callback default to make clear they are not ↵rubidium
forgotten
2011-08-20(svn r22771) -Codechange: unify some NewGRFScan calling coderubidium
2011-08-13(svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI ↵frosch
on servers (including starting a company with the default password) failed, so no client could join.
2011-07-30(svn r22696) -Fix: don't requery the servers when the server list window ↵rubidium
isn't opened
2011-07-30(svn r22695) -Fix [FS#4697]: mark addresses that could not be resolved as ↵rubidium
'do not resolve anymore' as well, instead of trying to resolve them each and every time the address is accessed
2011-07-02(svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data ↵frosch
values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
2011-06-04(svn r22536) -Fix [FS#4632]: documentation omission regarding admin protocolrubidium
2011-05-06(svn r22431) -Fix (r22399): NETWORK_RECV_STATUS_MALFORMED_PACKET != false.michi_cc
2011-05-06(svn r22429) -Add: some constants for specific palette colours used in the GUI.frosch
2011-05-05(svn r22424) -Document: some more bitsrubidium
2011-05-04(svn r22423) -Document: some network stuffrubidium
2011-05-04(svn r22421) -Fix: Replace various references to Windows palette greyscale ↵frosch
indices with the DOS palette indices.
2011-05-02(svn r22410) -Document: some more bits ;)rubidium
2011-05-01(svn r22403) -Document: some more network/core coderubidium
2011-05-01(svn r22401) -Codechange: replace some defines in the udp code so doxygen ↵rubidium
can create better documentation
2011-05-01(svn r22400) -Codechange: replace some defines in the tcp/game code so ↵rubidium
doxygen can create better documentation
2011-05-01(svn r22399) -Codechange: replace some defines in the tcp/content code so ↵rubidium
doxygen can create better documentation
2011-05-01(svn r22398) -Codechange: remove some defines from the tcp/admin code, so ↵rubidium
doxygen can create better documentation
2011-04-30(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful ↵rubidium
closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection
2011-04-30(svn r22384) -Fix [FS#4585]: No client error packet was sent to the admin botsrubidium