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path: root/src/network
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2009-04-08(svn r15976) -Codechange: make it a bit more clear for what (type of) ↵rubidium
address binding fails
2009-04-08(svn r15975) -Codechange: register each of the IPs we have bound to to the ↵rubidium
masterserver
2009-04-08(svn r15974) -Fix (r15969): win32 compilation was broken (again)glx
2009-04-08(svn r15973) -Codechange: make it possible to listen on multiple TCP socketsrubidium
2009-04-08(svn r15972) -Codechange: remove unneeded parameterrubidium
2009-04-07(svn r15971) -Codechange: make it possible for UDP socket handlers to bind ↵rubidium
to multiple sockets.
2009-04-07(svn r15970) -Codechange: make it possible to resolve a single address into ↵rubidium
multiple sockets.
2009-04-07(svn r15969) -Codechange: make the list of broadcast addresses virtually ↵rubidium
unlimited.
2009-04-07(svn r15968) -Codechange: do not allocate a buffer for NetworkAddresses so ↵rubidium
passing it around is easier.
2009-04-07(svn r15967) -Codechange: do not access NetworkSocketHandler::has_quit directlyrubidium
2009-04-05(svn r15961) -Codechange: prepare the 'client' side for receiving 'session ↵rubidium
keys' from the masterserver so servers can register with multiple IPs as the same server.
2009-04-04(svn r15954) -Fix: comparing addresses kinda fails (sometimes) causing ↵rubidium
duplicates in the game list
2009-04-04(svn r15951) -Fix (r15946) [FS#2803]: ofcourse a couple of OSes/compilers do ↵rubidium
not provide a nice 'interface', so we have to do it the ugly way.
2009-04-04(svn r15950) -Fix (r15946): mingw compilationglx
2009-04-04(svn r15948) -Fix: resolve network addresses before comparing themrubidium
2009-04-04(svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress ↵rubidium
client_address.
2009-04-04(svn r15946) -Codechange: move netmask matching to NetworkAddress and add ↵rubidium
some support for IPv6 netmask matching.
2009-04-03(svn r15945) -Fix (r15944): win32 compilationglx
2009-04-03(svn r15944) -Codechange: disable IPv4 over IPv6 sockets as there is no ↵rubidium
default value and not all OSes actually support IPv4 over IPv6 so making it the same on all OSes eases debugging and such
2009-04-03(svn r15941) -Codechange: jonty-comp's wish partly implemented (content ↵rubidium
server) ;)
2009-04-03(svn r15940) -Codechange: move setting reuse address to the binding process.rubidium
2009-04-03(svn r15938) -Fix: broadcast addresses detection was broken for win32glx
2009-04-03(svn r15935) -Codechange: function to compare IP addresses (to sort them)rubidium
2009-04-03(svn r15934) -Fix: work around Solaris' inability to "parse" 0 as defined in ↵rubidium
the specifications.
2009-04-03(svn r15933) -Fix (r15920): mingw doesn't know getaddrinfo() and ↵glx
freeaddrinfo() either
2009-04-03(svn r15932) -Codechange: show ip:port as (fallback) servername instead of ↵rubidium
only the ip. This way you can clearly see there aren't any duplicates.
2009-04-03(svn r15931) -Codechange: let the host and ban lists use of SmallVector.rubidium
2009-04-03(svn r15930) -Fix (r15926): MSVC compilationglx
2009-04-03(svn r15926) -Codechange: make the broadcast IP list less AF dependent.rubidium
2009-04-03(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF ↵rubidium
dependant.
2009-04-03(svn r15924) -Codechange: replace NetworkResolveHost with something less AF ↵rubidium
dependant.
2009-04-03(svn r15922) -Codechange: unify the ways to listen on a socketrubidium
2009-04-03(svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want ↵rubidium
sizeof(sockaddr) or whatever is 'valid' for the given protocol
2009-04-02(svn r15920) -Codechange: make the (TCP) connecting less AF dependent.rubidium
2009-04-02(svn r15919) -Fix (r15916): mingw doesn't know getnameinfo() (unless you ↵glx
compile for XP SP2+). Also fix a MSVC warning.
2009-04-02(svn r15918) -Fix (r15917): comparing IPs sometimes failed due to 'random' ↵rubidium
data (as spotted by SpComb)
2009-04-02(svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP.rubidium
2009-04-02(svn r15916) -Codechange: let the network game list use NetworkAddressrubidium
2009-04-02(svn r15915) -Codechange: let the udp code use NetworkAddress.rubidium
2009-04-02(svn r15914) -Codechange: let the content handling make use of NetworkAddress.rubidium
2009-03-31(svn r15905) -Fix (r15424): chat completion got called twice causing tab ↵rubidium
completion to seemingly fail
2009-03-29(svn r15885) -Codechange: Removed new_size parameter of Window::OnResize() ↵alberth
callback
2009-03-25(svn r15848) -Feature: Add autoclean_novehicles setting which will, when ↵peter1138
autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehciles-months.
2009-03-23(svn r15825) -Codechange: remove the WWT_DROPDOWNIN widget type and replace ↵yexo
it with WWT_DROPDOWN.
2009-03-22(svn r15822) -Codechange: replace some magic numbers and improve alignment ↵rubidium
of the start server window.
2009-03-22(svn r15820) -Codechange: Some windows using nested widgetsalberth
2009-03-22(svn r15812) -Codechange: use the new DrawString API in another set of GUIsrubidium
2009-03-22(svn r15808) -Codechange: use the new DrawString API in a number of GUIsrubidium
2009-03-22(svn r15803) -Codechange: use the new text drawing API for multicenterrubidium
-Fix (r15800): off-by-one w.r.t. offsets
2009-03-21(svn r15797) -Codechange: make users of the old DrawStringMultiLine use the ↵rubidium
new one.