Age | Commit message (Collapse) | Author |
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they will not overflow their buffers.
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HandleEditBox function (Zuu)
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textbuf, explicitly say it includes the terminating zero
-Fix: one couldn't rename things with too long default/automatic name
-Fix: buffer overflow in console when too long (1024 bytes) command was entered
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names in comments and add a little more doxygen documentation.
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client so it is immediatelly clear which one you are working with.
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doesn't guarantee the resulting string is '\0'-terminated.
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ShowQueryString()
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window is scrolled (yorP)
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as the chatbox got a higher priority than the OSK instead of the usual other way around.
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fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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32bpp-anim blitter (backup buffer was too small)
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constants.
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configurable and increase the default size slightly so it can hold the longest chat messages.
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as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
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configurable.
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a more logical location and give it a more consistent name.
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toolbar and dropdown guis.
Mostly forgotten ones.
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DrawFrameRect usage
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"start server window"'s list of scenarios.
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packet) issued by a client
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companies when the timeout is set to 0. Based on an idea by Thomas.
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causing autoclean and company passwords not to work.
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server list. Patch by Pegasus.
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with all other structs/classes that are in a pool.
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were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
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joined as it is only exposes the unique_id more than needed. Patch by dih.
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name in the commands too.
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-Fix: MP advertising was not advertising.
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