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2007-12-27(svn r11706) -Codechange: split vehicle.h and remove another bunch of ↵rubidium
useless includes.
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium
2007-12-26(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ↵rubidium
map.h).
2007-12-25(svn r11695) -Codechange: Converted the md5 algorithm to OOPskidd13
-Codechange: Adapt the md5 algorithm to the OpenTTD source
2007-12-25(svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp.rubidium
2007-12-25(svn r11692) -Codechange: move some functions from 'functions.h' to a more ↵rubidium
logical place and remove about 50% of the includes of 'functions.h'
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-12-23(svn r11684) -Codechange: split gfx.h in a type and functional header.rubidium
2007-12-22(svn r11682) -Codechange: move some 'generic' geometry related types into a ↵rubidium
single file and do not include gfx.h everywhere to get a Point type.
2007-12-21(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.rubidium
2007-12-21(svn r11677) -Codechange: move price and command related types/functions to ↵rubidium
their respective places.
2007-12-21(svn r11675) -Codechange: split the string types from the string functions.rubidium
2007-12-21(svn r11674) -Codechange: refactor some functions out of macros.h into more ↵rubidium
logical locations.
2007-12-19(svn r11668) -Codechange: more refactoring aimed at reducing compile time ↵rubidium
and making it more logic where function definitions can be found.
2007-12-19(svn r11667) -Codechange: split window.h into a header that defines some ↵rubidium
'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-16(svn r11648) -Fix [FS#1560]: the company password was not set when one ↵rubidium
pressed the enter key.
2007-12-16(svn r11643) -Codechange: conform with the coding style for the WP macro uses.rubidium
2007-12-13(svn r11630) -Fix [FS#1544] (r11556): the chat GUI got broken.rubidium
2007-12-08(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now ↵glx
done in *allocT functions.
2007-12-08(svn r11596) -Codechange: Use the Window member HandleButtonClick and remove ↵belugas
its now useless counterpart function
2007-12-07(svn r11588) -Codechange: use the new member introduced in r11551glx
2007-12-06(svn r11584) -Change: add some extra checking in the hope to find the cause ↵rubidium
of FS#1482.
2007-12-06(svn r11579) -Revert(r11578): some cases of key propagation are not handled ↵belugas
correctly. A better solution will be deviced, but not now. Let's not cause a ton of bug reports
2007-12-06(svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY ↵belugas
which specifies that the window holding it is actually one that enables an edit box. Use this flag when dispatching a key event instead of using some hard coded window IDs. This should ease a little bit the creation of new edit aware windows.
2007-12-02(svn r11557) -Codechange: send and store the passwords a little more secure ↵rubidium
to/in the servers. Each server and game yield a (usually) different 'salt'. This salt is used by the clients to hash their passwords. This way the passwords are not sent in clear text and it is not trivial to use those hashes on other servers. NOTE: It is still NOT safe to use your trusted passwords and it will not stop people from being able to 'hijack' your password, it only makes it harder to do and certainly much less trivial than just dumping passwords from the memory.
2007-12-02(svn r11556) -Feature: allow setting a default password for new companies in ↵rubidium
network games.
2007-12-02(svn r11555) -Codechange: use the new members introduced in r11551.rubidium
2007-11-25(svn r11522) -Fix: The scrollbar of the network gui could run out of boundsskidd13
2007-11-25(svn r11519) -Codechange: enumerization and cleanup of NetworkLobbyWindow in ↵smatz
network_gui.cpp
2007-11-24(svn r11517) -Codechange: better cleanup of NetworkStartServerWindow in ↵smatz
network_gui.cpp
2007-11-24(svn r11516) -Codechange: cleanup of NetworkGameWindow in network_gui.cppsmatz
2007-11-24(svn r11515) -Codechange: cleanup of NetworkStartServerWindow in network_gui.cppsmatz
2007-11-20(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the ↵skidd13
remaining to fit with the naming style
2007-11-19(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ↵skidd13
remaining to fit with the naming style
2007-11-19(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming ↵skidd13
style
2007-11-19(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming styleskidd13
This fixes also FS#1450
2007-11-19(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ↵skidd13
with the coding style
2007-11-04(svn r11374) -Codechange: Give meaning to the magical number that specifies ↵belugas
the color of the text in a DrawString call. Patch heavily based on BiBB's work (FS#1383)
2007-10-30(svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we ↵truelight
generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;)
2007-10-18(svn r11290) -Fix: obiwan in the assertion that checked for overflows when ↵rubidium
writing a packet, causing still correctly sized packets to cause assertions.
2007-09-30(svn r11188) -Codechange: rewrite of the town action related code (remove ↵rubidium
some of the magic). -Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-12(svn r11089) -Codechange: add revision detection to MSVC.rubidium
2007-08-30(svn r11006) -Fix: spectators are not allowed to issue commands. Issue ↵rubidium
spotted by SmatZ.
2007-08-19(svn r10932) -Codechange: replace "text" with "chat" for the chat related ↵rubidium
function and variables.
2007-08-14(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.rubidium
2007-08-14(svn r10886) -Codechange: modify the "start network server" GUI so it can ↵rubidium
actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-07-30(svn r10736) -Fix: Correct all mispellings of 'successful'.peter1138
2007-07-29(svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking ↵rubidium
state of UDP sockets.
2007-07-29(svn r10726) -Codechange: make it possible that the chat window is less than ↵rubidium
640 pixels.
2007-07-27(svn r10706) -Codechange: allow resizing the multiplayer server list window.rubidium