Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-26 | (svn r10694) -Codechange: update the server information in the game list ↵ | rubidium | |
every once in a while so the information stays fairly up-to-date when you are looking through the servers. | |||
2007-07-25 | (svn r10684) -Codechange: some more coding style related changes. Primarily ↵ | rubidium | |
moving { to a new line. | |||
2007-07-16 | (svn r10587) -Codechange: move the string/dparam related stuff from ↵ | rubidium | |
variables.h to strings.h | |||
2007-07-10 | (svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients ↵ | rubidium | |
when a command failed instead of only the client that actually did the command. | |||
2007-07-10 | (svn r10500) -Fix [FS#1007]: cannot navigate using arrow keys in the game ↵ | rubidium | |
name text box. Patch by benc. | |||
2007-07-10 | (svn r10498) -Fix [FS#1008]: remove inconsistency between a warning and the ↵ | rubidium | |
actual behaviour. | |||
2007-07-07 | (svn r10462) -Add: a command dumper/loader that could be enabled ↵ | rubidium | |
compile-time and server side only to aid debugging some desyncs, i.e. dump the stream of commands so it could be replayed in exactly the same way later. This should primarily be used to make desyncs more easily reproducable, so it can be properly debugged. | |||
2007-07-03 | (svn r10414) -Fix: the network protocol check for required newgrfs sent ↵ | rubidium | |
static newgrfs too. | |||
2007-06-27 | (svn r10365) -Fix: compiling without png and networking support under MSVC. | rubidium | |
2007-06-27 | (svn r10352) -Fix: the network did not request the newgrf names of newgrfs ↵ | rubidium | |
that it couldn't find; it only wanted to request the newgrf names of newgrfs that where available locally and than were called "<Unknown>". | |||
2007-06-25 | (svn r10325) -Fix (r10323): Missed 3 company name references | peter1138 | |
2007-06-24 | (svn r10313) -Fix (r8546): value for password "protected" was sent toggled ↵ | rubidium | |
for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. | |||
2007-06-23 | (svn r10298) -Fix [FS#903]: show the subdirectory below the default data ↵ | rubidium | |
directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. | |||
2007-06-23 | (svn r10293) -Add [FS#885]: a sticky button for the client list window (oxygene) | truelight | |
2007-06-21 | (svn r10258) -Codechange: as we are now using int64 all over the place, it's ↵ | rubidium | |
better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong. | |||
2007-06-21 | (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to ↵ | rubidium | |
place money in some string. | |||
2007-06-21 | (svn r10246) -Fix (r10297): some forgotten money conversions and truncation ↵ | rubidium | |
issues. Thanks to benc for providing the patch. | |||
2007-06-18 | (svn r10211) -Feature: [NewGRF] Add support for action 0F | glx | |
2007-06-18 | (svn r10207) -Codechange: remove the redundant player_money in favour of the ↵ | rubidium | |
money64, which is now renamed to player_money. | |||
2007-06-17 | (svn r10182) -Codechange: rewrite most part of the file loading/searching to ↵ | rubidium | |
be more flexible. -Codechange: add support for personal directories on Windows. -Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles. | |||
2007-06-10 | (svn r10082) -Fix [FS#846]: another memory leak in the networking code (benc). | rubidium | |
2007-06-09 | (svn r10075) -Fix [FS#844]: small memory leak on some early returns. | rubidium | |
2007-06-04 | (svn r10037) -Fix (r10035, r10036): silence some 'may be used uninitialized' ↵ | glx | |
warnings | |||
2007-06-04 | (svn r10035) -Change: simplified network language string sorting | glx | |
2007-06-04 | (svn r10032) -Add: sort the strings in server language dropdown | glx | |
2007-06-01 | (svn r10017) -Add (FS#790): more languages flags for servers | glx | |
2007-05-15 | (svn r9841) -Codechange: add a little more type strictness to the vehicle types. | rubidium | |
2007-04-27 | (svn r9727) -Fix (r8546): Company password field in network player info was ↵ | peter1138 | |
inverted. | |||
2007-04-26 | (svn r9719) -Fix: in-game private messages did not work for clients with a ↵ | rubidium | |
Client ID > 255. | |||
2007-04-25 | (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so ↵ | glx | |
dedicated servers can have the little lang flag. | |||
2007-04-18 | (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting ↵ | rubidium | |
tabs with spaces. | |||
2007-04-18 | (svn r9672) -Cleanup: lots of coding style fixes around operands. | rubidium | |
2007-04-04 | (svn r9560) -Codechange: add support for multiple 'base' directories for ↵ | rubidium | |
newgrf searching. -Codechange: do not add duplicate files to the newgrf list. | |||
2007-03-20 | (svn r9378) -Fix [FS#688] (r9038): cancel in password queries reduces amount ↵ | rubidium | |
of players in the network game when they haven't joined the game yet. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-08 | (svn r9061) -Fix [r9038, FS#668]: passwords are send when the server is in ↵ | rubidium | |
the 'authorizing' state, not 'inactive'. | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-03-06 | (svn r9038) -Fix [FS#115]: inactive connections are not automatically ↵ | rubidium | |
kicked, i.e. people who only open a telnet (or similar) connection to a server. | |||
2007-03-06 | (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states ↵ | maedhros | |
that are mutually exclusive. At the same time, add an INITIALISED state which makes it possible to check if a grf is not yet active but will be later on during the GLS_ACTIVATION loading stage. | |||
2007-03-05 | (svn r9016) [SunOS] -Fix: Don't use a struct-member that doesn't exist. | celestar | |
-Documentation: Updated readme.txt for SunOS 5.10 (aka Solaris 10) Note: With this commit, building and running on Solaris 10 works, thus we officially support this OS now :) | |||
2007-03-01 | (svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 ↵ | rubidium | |
characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games. | |||
2007-02-23 | (svn r8857) -Documentation: Added some doxygen @file tags, repaired others ↵ | celestar | |
(the @file tag MUST be found before any line of code, that includes preprocessor directives). | |||
2007-02-11 | (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo | truelight | |
-Add: added general header-inclusing for PSP | |||
2007-02-11 | (svn r8673) -Codechange: use SetNonBlocking instead of implementing yet ↵ | rubidium | |
another version. | |||
2007-02-08 | (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects ↵ | truelight | |
DEBUG() to a remote connection over TCP For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982 Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9 And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems. | |||
2007-02-02 | (svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive ↵ | rubidium | |
booleans. | |||
2007-02-02 | (svn r8544) -Codechange: move game list related function/struct declarations ↵ | rubidium | |
to network_gamelist.h | |||
2007-02-02 | (svn r8543) -Codechange: make a real difference between querying the server ↵ | rubidium | |
via UDP and TCP. | |||
2007-02-02 | (svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more ↵ | rubidium | |
servers are found for slow network connections. |