Age | Commit message (Collapse) | Author |
|
if a header require a header make it include that header
|
|
the client side's handling, i.e. return the connection status
-Fix: do not do invalid reads when a packet handling function closed a connection
|
|
|
|
color and colour.
|
|
the server and the clients themselves (dihedral)
|
|
it's (way) more descriptive what it's used for.
|
|
identification ids and the indices into the clients/client info arrays.
|
|
headers so that nothing from the network directory needs to include basically all network headers.
|
|
something more than whitespace as description of files that don't have a description.
|
|
|
|
and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
|
|
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
|