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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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network
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network_server.h
Age
Commit message (
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Author
2014-04-23
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy an...
frosch
2013-11-15
(svn r26005) -Fix [FS#5478]: crash when transferring savegame from server to ...
rubidium
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2011-12-19
(svn r23595) -Codechange: add comma after last enum to get a more uniform cod...
rubidium
2011-05-05
(svn r22424) -Document: some more bits
rubidium
2011-05-01
(svn r22400) -Codechange: replace some defines in the tcp/game code so doxyge...
rubidium
2011-04-22
(svn r22368) -Codechange: move the IP address field from the ClientInfo to Cl...
rubidium
2011-04-22
(svn r22366) -Codechange: make GetClientIP a function of the server's ClientS...
rubidium
2011-04-22
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClient...
rubidium
2011-02-19
(svn r22116) -Codechange: use PoolBase::Clean() at more places
smatz
2011-01-19
(svn r21854) -Codechange: refactor the password setting methods to make it po...
rubidium
2011-01-19
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers,...
rubidium
2010-12-05
(svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savega...
rubidium
2010-12-05
(svn r21398) -Change/Feature-ish: when making a savegame to send to a client,...
rubidium
2010-11-30
(svn r21363) -Add: support for limiting the amount of (accepted) incoming data
rubidium
2010-11-30
(svn r21361) -Change: make sure the client is listening, or rather receiving,...
rubidium
2010-10-24
(svn r21030) -Codechange: move ClientStatus into the network server socket class
rubidium
2010-10-15
(svn r20938) -Codechange: make the code for listening on a socket (more) reus...
rubidium
2010-10-15
(svn r20937) -Codechange: move some variables from client/server to server only
rubidium
2010-10-15
(svn r20936) -Codechange: make server side packet sending methods class methods
rubidium
2010-10-15
(svn r20935) -Codechange: only let the server side use a pool of connected so...
rubidium
2010-10-15
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
rubidium
2010-10-15
(svn r20929) -Codechange: make NetworkCloseClient a class method
rubidium
2010-10-15
(svn r20924) -Codechange: make the game connection packet handling look more ...
rubidium
2010-10-15
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket...
rubidium
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-09-22
(svn r17617) -Codechange: make the server side packet handling be more like t...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-02-09
(svn r15428) -Codechange: consistently use colour instead of having both colo...
rubidium
2009-01-23
(svn r15242) -Feature: allow moving clients between companies/spectators by t...
rubidium
2008-12-23
(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as i...
rubidium
2008-12-22
(svn r14709) -Codechange: make a clearer distinction between 'unique' client ...
rubidium
2008-05-30
(svn r13343) -Codechange: reorder/move variable/functions in the network head...
rubidium
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2007-03-07
(svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
2007-01-12
(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets ...
rubidium
2007-01-02
(svn r7759) -Merge: makefile rewrite. This merge features:
rubidium