Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-30 | (svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we ↵ | truelight | |
generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;) | |||
2007-08-30 | (svn r11006) -Fix: spectators are not allowed to issue commands. Issue ↵ | rubidium | |
spotted by SmatZ. | |||
2007-07-10 | (svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients ↵ | rubidium | |
when a command failed instead of only the client that actually did the command. | |||
2007-07-03 | (svn r10414) -Fix: the network protocol check for required newgrfs sent ↵ | rubidium | |
static newgrfs too. | |||
2007-06-25 | (svn r10325) -Fix (r10323): Missed 3 company name references | peter1138 | |
2007-06-18 | (svn r10207) -Codechange: remove the redundant player_money in favour of the ↵ | rubidium | |
money64, which is now renamed to player_money. | |||
2007-06-17 | (svn r10182) -Codechange: rewrite most part of the file loading/searching to ↵ | rubidium | |
be more flexible. -Codechange: add support for personal directories on Windows. -Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles. | |||
2007-06-09 | (svn r10075) -Fix [FS#844]: small memory leak on some early returns. | rubidium | |
2007-05-15 | (svn r9841) -Codechange: add a little more type strictness to the vehicle types. | rubidium | |
2007-04-27 | (svn r9727) -Fix (r8546): Company password field in network player info was ↵ | peter1138 | |
inverted. | |||
2007-04-26 | (svn r9719) -Fix: in-game private messages did not work for clients with a ↵ | rubidium | |
Client ID > 255. | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-08 | (svn r9061) -Fix [r9038, FS#668]: passwords are send when the server is in ↵ | rubidium | |
the 'authorizing' state, not 'inactive'. | |||
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-03-06 | (svn r9038) -Fix [FS#115]: inactive connections are not automatically ↵ | rubidium | |
kicked, i.e. people who only open a telnet (or similar) connection to a server. | |||
2007-03-01 | (svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 ↵ | rubidium | |
characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games. | |||
2007-02-02 | (svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive ↵ | rubidium | |
booleans. | |||
2007-02-01 | (svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet ↵ | rubidium | |
functions of NetworkTCPSocketHandler. | |||
2007-02-01 | (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) ↵ | rubidium | |
functions to Packet. | |||
2007-02-01 | (svn r8521) -Codechange: initial step in converting Packet to a class; make ↵ | rubidium | |
and use constructors and functions related to the reading/saving the packet size. | |||
2007-01-30 | (svn r8461) -Feature: check for NewGRF compatability before actually ↵ | rubidium | |
downloading the map from a game server when connecting from the command prompt and internal console. | |||
2007-01-27 | (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of ↵ | Darkvater | |
magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. | |||
2007-01-17 | (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to ↵ | rubidium | |
make sure we do not try to send zero-byte savegames. | |||
2007-01-13 | (svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). ↵ | tron | |
Additionally the test takes O(1) instead of O(n) now | |||
2007-01-12 | (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets ↵ | rubidium | |
and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. | |||
2007-01-11 | (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵ | KUDr | |
pointer to allocated memory instead of modifying the pointer given as parameter | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |