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path: root/src/network/network_server.cpp
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2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-03-06(svn r9038) -Fix [FS#115]: inactive connections are not automatically ↵rubidium
kicked, i.e. people who only open a telnet (or similar) connection to a server.
2007-03-01(svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 ↵rubidium
characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games.
2007-02-02(svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive ↵rubidium
booleans.
2007-02-01(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet ↵rubidium
functions of NetworkTCPSocketHandler.
2007-02-01(svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) ↵rubidium
functions to Packet.
2007-02-01(svn r8521) -Codechange: initial step in converting Packet to a class; make ↵rubidium
and use constructors and functions related to the reading/saving the packet size.
2007-01-30(svn r8461) -Feature: check for NewGRF compatability before actually ↵rubidium
downloading the map from a game server when connecting from the command prompt and internal console.
2007-01-27(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of ↵Darkvater
magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
2007-01-17(svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to ↵rubidium
make sure we do not try to send zero-byte savegames.
2007-01-13(svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). ↵tron
Additionally the test takes O(1) instead of O(n) now
2007-01-12(svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets ↵rubidium
and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
2007-01-11(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵KUDr
pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)