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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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network
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network_server.cpp
Age
Commit message (
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)
Author
2011-04-17
(svn r22335) -Cleanup (r22308): remove superfluous tabs
smatz
2011-04-09
(svn r22308) -Fix [FS#4574]: waiting on a server could kick the client, or ra...
rubidium
2011-02-17
(svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check sp...
rubidium
2011-02-15
(svn r22086) -Fix: do not check if we can allocate an item if we won't try to...
smatz
2011-02-12
(svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after reques...
rubidium
2011-02-12
(svn r22069) -Fix: delete all savegame packets, not just the first one
rubidium
2011-02-12
(svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when...
rubidium
2011-02-12
(svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly ...
rubidium
2011-02-11
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecti...
rubidium
2011-02-08
(svn r22032) -Codechange: add some asserts to verify we don't allocate too ma...
rubidium
2011-01-22
(svn r21890) -Cleanup: remove some unneeded includes
rubidium
2011-01-19
(svn r21854) -Codechange: refactor the password setting methods to make it po...
rubidium
2011-01-19
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers,...
rubidium
2011-01-04
(svn r21727) -Fix [FS#4377]: admin bots weren't always notified of password c...
rubidium
2011-01-03
(svn r21704) -Fix [FS#4374]: no need to perform any more checks after the con...
smatz
2011-01-03
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and...
rubidium
2010-12-21
(svn r21571) -Codechange: Having a break after a return is no good.
alberth
2010-12-05
(svn r21405) -Codechange: prepare sending of company information in the UDP p...
rubidium
2010-12-05
(svn r21401) -Fix: ofcourse MSVC x64 has something to complain about...
rubidium
2010-12-05
(svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savega...
rubidium
2010-12-05
(svn r21398) -Change/Feature-ish: when making a savegame to send to a client,...
rubidium
2010-12-05
(svn r21392) -Change: prepare the network protocol for getting the file size ...
rubidium
2010-11-30
(svn r21363) -Add: support for limiting the amount of (accepted) incoming data
rubidium
2010-11-30
(svn r21361) -Change: make sure the client is listening, or rather receiving,...
rubidium
2010-11-30
(svn r21358) -Codechange: make some network function names conform to coding ...
rubidium
2010-11-28
(svn r21350) -Fix: some indentation
rubidium
2010-11-26
(svn r21334) -Fix [FS#4271]: make (more) sure that the savegame and transferr...
rubidium
2010-11-19
(svn r21254) -Change: show a different "lag" message when a client is lagging...
rubidium
2010-11-14
(svn r21182) -Fix: possible just-freed memory reads
rubidium
2010-10-24
(svn r21032) -Codechange: perform some more strict tests on the server side w...
rubidium
2010-10-24
(svn r21030) -Codechange: move ClientStatus into the network server socket class
rubidium
2010-10-24
(svn r21029) -Codechange: split the map downloading packet + 3-state enum int...
rubidium
2010-10-24
(svn r21024) -Fix: erroneous tab
rubidium
2010-10-20
(svn r21001) -Fix [FS#4170] (r20936): clients were not always notified of a p...
rubidium
2010-10-18
(svn r20993) -Codechange: some shuffling of game protocol packet description ...
rubidium
2010-10-17
(svn r20973) -Add: chat sending and receiving support for remote admins (dihe...
rubidium
2010-10-17
(svn r20970) -Add: company change notification to remote admins (dihedral)
rubidium
2010-10-17
(svn r20969) -Add: client info change notification to remote admins (dihedral)
rubidium
2010-10-17
(svn r20967) -Add: infrastructure to send information to remote admins at spe...
rubidium
2010-10-15
(svn r20938) -Codechange: make the code for listening on a socket (more) reus...
rubidium
2010-10-15
(svn r20937) -Codechange: move some variables from client/server to server only
rubidium
2010-10-15
(svn r20936) -Codechange: make server side packet sending methods class methods
rubidium
2010-10-15
(svn r20935) -Codechange: only let the server side use a pool of connected so...
rubidium
2010-10-15
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
rubidium
2010-10-15
(svn r20929) -Codechange: make NetworkCloseClient a class method
rubidium
2010-10-15
(svn r20924) -Codechange: make the game connection packet handling look more ...
rubidium
2010-10-15
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket...
rubidium
2010-08-29
(svn r20689) -Codechange: Make some global functions used in 1 .cpp file stat...
alberth
2010-08-19
(svn r20553) -Feature: allow rate limiting of incoming commands
rubidium
2010-08-18
(svn r20549) -Codechange: centralise the handling of the incoming commands (f...
rubidium
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