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path: root/src/network/network_internal.h
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2008-06-03(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to ↵rubidium
variables.h so one doesn't need to include openttd.h before variables.h.
2008-06-03(svn r13369) -Codechange: remove duplication of network configuration ↵rubidium
settings between NetworkSettings and NetworkGameInfo. -Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-05-30(svn r13343) -Codechange: reorder/move variable/functions in the network ↵rubidium
headers so that nothing from the network directory needs to include basically all network headers.
2008-05-29(svn r13334) -Codechange: move the network settings variables from ↵rubidium
network/network_internal to settings.
2008-05-06(svn r12971) -Documentation: add @file in files that missed them and add ↵rubidium
something more than whitespace as description of files that don't have a description.
2008-03-31(svn r12501) -Codechange: split signs.h.rubidium
2008-03-31(svn r12499) -Codechange: some coding style tweaks for network_internal.h.rubidium
2008-03-24(svn r12407) -Add [FS#1866]: more language flags for serversglx
2008-01-13(svn r11840) -Codechange: split network.h so not everything in there needs ↵rubidium
to be included when wanting to know whether we are a server.