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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
/
network
/
network_internal.h
Age
Commit message (
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Author
2021-12-16
Change: [Network] Transfer command data as serialized byte stream without fix...
Michael Lutz
2021-09-19
Add: [Network] external chat messages for remote admins (#9563)
dP
2021-08-14
Feature: make "join game" button join the game, instead of first showing a lo...
Patric Stout
2021-08-14
Add: synchronize server name to clients and display in Online Players GUI (#9...
Patric Stout
2021-07-11
Feature: join servers based on their invite code
Patric Stout
2021-07-11
Change: groundwork to allow ServerAddress to use invite codes
Patric Stout
2021-07-10
Add: use Game Coordinator to annouce public servers
Patric Stout
2021-07-10
Codechange: track version of network servers to prune once out-of-date
Patric Stout
2021-05-30
Codechange: [Network] Use std::string to determine an unique name for clients
rubidium42
2021-05-15
Codechange: [Network] Let NetworkTextMessage use std::string
rubidium42
2021-05-14
Codechange: [Network] Use std::string for the internal handling of company pa...
rubidium42
2021-05-09
Fix: lobby window doesn't close if no connection could be established (#9223)
Patric Stout
2021-05-08
Fix: only query a manually added server if it isn't there yet
Patric Stout
2021-05-06
Feature: use Happy Eyeballs to make network connections (TCP-only) (#9199)
Patric Stout
2021-05-06
Codechange: [Network] Move connection string parsing away from C-strings
rubidium42
2021-05-05
Codechange: use connection_string in favour of NetworkAddress (#9197)
Patric Stout
2021-05-01
Codechange: rename NetworkError to ShowNetworkError
rubidium42
2021-05-01
Change: [Console] Show help when passing invalid company number
rubidium42
2021-04-30
Change: use TCP for everything except for master-server and initial server sc...
Patric Stout
2021-04-29
Change: [Network] Encapsulate logic about the connection string to the networ...
rubidium42
2021-04-27
Codechange: move all NetworkGameInfo related functions to a single file
Patric Stout
2021-04-20
Remove: "language" field from server/client
Patric Stout
2021-04-12
Change: move some things only relevant to UDP from network.cpp to network_udp...
Rubidium
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2014-04-23
(svn r26488) -Codechange: perform the appropriate length checks when getting ...
rubidium
2014-02-23
(svn r26370) -Doc: Desync debugging and command replaying.
frosch
2013-11-23
(svn r26057) -Fix: a number of possibly uninitialised variables
rubidium
2013-11-22
(svn r26056) -Fix: a number of possibly uninitialised variables
rubidium
2012-03-25
(svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly select...
rubidium
2012-01-22
(svn r23843) -Fix: minor issue with replaying ;)
rubidium
2012-01-17
(svn r23822) -Fix-ish: when replaying make sure companies get created even if...
rubidium
2011-05-05
(svn r22424) -Document: some more bits
rubidium
2011-04-22
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClient...
rubidium
2011-01-22
(svn r21886) -Codechange: move documentation towards the code to make it more...
rubidium
2011-01-19
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers,...
rubidium
2011-01-03
(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and...
rubidium
2010-10-24
(svn r21029) -Codechange: split the map downloading packet + 3-state enum int...
rubidium
2010-10-15
(svn r20936) -Codechange: make server side packet sending methods class methods
rubidium
2010-10-15
(svn r20935) -Codechange: only let the server side use a pool of connected so...
rubidium
2010-10-15
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
rubidium
2010-10-15
(svn r20933) -Codechange: move some more client related methods and such to n...
rubidium
2010-10-15
(svn r20929) -Codechange: make NetworkCloseClient a class method
rubidium
2010-10-15
(svn r20925) -Codechange: make the client send commands have a slightly more ...
rubidium
2010-08-28
(svn r20674) -Codechange: Remove declared functions that do not exist (anymor...
alberth
2010-08-18
(svn r20549) -Codechange: centralise the handling of the incoming commands (f...
rubidium
2010-04-13
(svn r19620) -Fix: desync when a command is received and in the queue while a...
rubidium
2010-04-10
(svn r19596) -Fix (r19593): dedicated server always fast forwarding if compil...
glx
2010-04-09
(svn r19593) -Codechange: improve loading/executing the desync logs
rubidium
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