Age | Commit message (Collapse) | Author |
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understandable
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with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
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instead of declaring it in 6 other files
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'load savegame' and 'find network game' windows
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servers had the exact same name
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list also clear the last used server if it is the same (monoid)
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several windows (based on patch by monoid)
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isn't opened
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indices with the DOS palette indices.
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ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses
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NetworkClientInfo::GetByClientID
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removed (instead of previously selecting some other client)
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client instead of the position in the client list
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to the client popup list's callbacks
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used for client list popups
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password input box
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OnInvalidateData().
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item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling
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server" window (adf88)
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folder and no heightmaps could be started in the "start server" window
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possible to change the password of other companies (on the server)
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the file size later in the download process, i.e. when a chunk of the savegame is already received by the client
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OnPaint().
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the language "list"
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search restrictions.
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sensible name
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rights and unread news.
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some headers
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WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
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scrollbar explicitly using a NWidgetPart via SetScrollbar().
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GetScrolledRowFromWidget().
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DrawStringMultiLine().
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