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path: root/src/network/network_gui.cpp
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2009-01-20(svn r15162) -Fix: the join status window didn't get properly createdrubidium
2009-01-20(svn r15157) -Codechange: wrap the hostname/ip and port into a single ↵rubidium
structure so we can pass either one of them and not convert an ip to a string and then back again.
2009-01-17(svn r15126) -Feature: downloading content from a central server ↵rubidium
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2009-01-16(svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes ↵rubidium
strings.
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-09(svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with ↵rubidium
spaces
2009-01-03(svn r14816) -Fix: signed/unsigned warnings (MSVC)glx
2009-01-03(svn r14804) -Codechange: unify opening the OSK (Zuu)rubidium
2008-12-24(svn r14735) -Codechange: remove a bit of bit-waste in the map array ↵rubidium
(without changing the map array) and make the CompanyIDs contiguous. -Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
2008-12-23(svn r14730) -Codechange: remove the need for networkclientsockets and ↵rubidium
networkclientinfo structs to be in a contiguous piece of memory and put them in a pool. -Note: 255 should really be enough for now... making it any more means network protocol bumps.
2008-12-23(svn r14728) -Fix [FS#2470]: don't select anything when opening the client list.rubidium
-Fix: don't show clients that are "only" in the lobby.
2008-12-23(svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/rubidium
2008-12-23(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and ↵rubidium
replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
2008-12-22(svn r14712) -Codechange: split server and client side w.r.t. the storage of ↵rubidium
network related company information.
2008-12-22(svn r14709) -Codechange: make a clearer distinction between 'unique' client ↵rubidium
identification ids and the indices into the clients/client info arrays.
2008-11-17(svn r14588) -Fix [FS#2414]: the range for kicking/banning clients is based ↵rubidium
on the maximum number of clients, not the maximum number of companies.
2008-11-02(svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat ↵skidd13
and strecpy where direct conversion is possible
2008-10-28(svn r14542) -Codechange: replace some sprintf with s[en]printf to make sure ↵rubidium
they will not overflow their buffers.
2008-10-25(svn r14534) -Codechange [FS#2382]: Enumify magic return values of ↵glx
HandleEditBox function (Zuu)
2008-10-25(svn r14531) -Fix (r12425): OSK accessed wrong widgets of password query window.frosch
2008-10-22(svn r14517) -Feature: arrow key scrolling in the server list (Roujin)rubidium
2008-09-30(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-23(svn r14390) -Codechange: replace magic constants with symbolic constants.rubidium
2008-09-15(svn r14331) -Codechange: use an enum as additional parameter for ↵smatz
ShowQueryString()
2008-09-02(svn r14228) -Fix (r14209): double click on the 'last joined' server didn't worksmatz
2008-08-31(svn r14209) -Feature(tte): doubleclick to join selected server/companysmatz
2008-08-11(svn r14047) -Codechange: move chatmessage handling to the network directory ↵rubidium
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
2008-08-11(svn r14046) -Codechange: make the size of querystring "widgets" more ↵rubidium
configurable.
2008-08-03(svn r13970) -Codechange: Replace numbers with Colours enum on network, ↵belugas
toolbar and dropdown guis. Mostly forgotten ones.
2008-08-01(svn r13907) -Codechange: Replace a number with Colours enum on ↵belugas
DrawFrameRect usage
2008-07-23(svn r13796) -Fix [FS#2161]: one couldn't start the last scenario in the ↵rubidium
"start server window"'s list of scenarios.
2008-07-18(svn r13732) -Feature: add a few extra columns with information to the ↵rubidium
server list. Patch by Pegasus.
2008-07-18(svn r13731) -Codechange: make a pool of the array of players.rubidium
2008-07-17(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line ↵rubidium
with all other structs/classes that are in a pool.
2008-07-17(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they ↵rubidium
were printed, otherwise the text could change due to the few number of slots that could be used to bind. -Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-06-09(svn r13433) -Codechange: remove a now useless global variable.rubidium
-Fix: MP advertising was not advertising.
2008-06-04(svn r13380) -Fix (r13327): MSVC signed/unsigned warningglx
2008-06-03(svn r13369) -Codechange: remove duplication of network configuration ↵rubidium
settings between NetworkSettings and NetworkGameInfo. -Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-02(svn r13359) -Codechange: convert _fios_items to a SmallVectorskidd13
-Cleanup: some reincarnations of _fios_items in the code
2008-05-30(svn r13343) -Codechange: reorder/move variable/functions in the network ↵rubidium
headers so that nothing from the network directory needs to include basically all network headers.
2008-05-29(svn r13334) -Codechange: move the network settings variables from ↵rubidium
network/network_internal to settings.
2008-05-29(svn r13330) -Fix: 'Player name' dialog was broken in two wayssmatz
2008-05-29(svn r13328) -Fix (r13327): Don't access an item when there isn't anyskidd13
2008-05-29(svn r13327) -Codechange: NetworkGameWindow uses GUILists Sort() nowskidd13
2008-05-29(svn r13325) -Codechange: split the client-side only settings from the ↵rubidium
settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-27(svn r13291) -Fix (r13266): qsort passed wrong sizeof datapeter1138
2008-05-26(svn r13266) -Codechange: Use SmallVector in GUIListpeter1138
2008-05-25(svn r13251) -Codechange: rename _patches to _settings as that is more logic.rubidium
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.