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path: root/src/network/network_gamelist.cpp
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2012-12-01(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ↵alberth
various sources (including Eagle_rainbow, MinchinWeb)
2012-03-25(svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly ↵rubidium
selected anymore (adf88)
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-05-02(svn r22410) -Document: some more bits ;)rubidium
2011-03-03(svn r22162) -Fix [FS#4533]: No update of NewGRF window when unknown GRF ↵yexo
name becomes available
2011-02-08(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after ↵rubidium
NewGRFs were downloaded
2010-10-17(svn r20957) -Codechange: Add another parameter to FindGRFConfig() to define ↵frosch
search restrictions.
2010-08-30(svn r20692) -Fix [FS#4055]: crash after downloading missing contentyexo
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-07-31(svn r20249) -Codechange: change the newgrf name/description from a char* to ↵yexo
a GRFText* to make translations possible
2010-05-13(svn r19814) -Codechange: give some more unnamed enums a name, in case they ↵rubidium
consisted of unrelated values use static const (u)int
2010-02-25(svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of ↵yexo
subclassing it
2010-01-06(svn r18746) -Fix [FS#3489]: clear the cached NewGRFs of a server when ↵rubidium
receiving a reply instead of when requesting the information. With slow/unstable network connections it would look like the NewGRF settings button went randomly missing.
2009-11-09(svn r18027) -Codechange: make some unneededly global variables static and ↵rubidium
remove some unused variables
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-17(svn r17562) -Fix [FS#2972]: the NewGRF settings of (remote) network games ↵rubidium
did not get properly updated when the NewGRFs were rescanned causing reading of freed data
2009-09-01(svn r17339) -Codechange: move thread related files to their own directory ↵rubidium
(like done for video, music, sound, etc)
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-07-29(svn r16981) -Fix [FS#3062]: the last manually added server would not be savedrubidium
2009-04-15(svn r16064) -Fix: memory leak when querying a server multiple times.rubidium
2009-04-09(svn r15998) -Codechange: some coding style updatesrubidium
2009-04-08(svn r15991) -Fix: don't add 0.0.0.0/:: to the server list; you can't ↵rubidium
connect to them in any case
2009-04-03(svn r15931) -Codechange: let the host and ban lists use of SmallVector.rubidium
2009-04-03(svn r15926) -Codechange: make the broadcast IP list less AF dependent.rubidium
2009-04-02(svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP.rubidium
2009-04-02(svn r15916) -Codechange: let the network game list use NetworkAddressrubidium
2009-01-31(svn r15299) -Cleanup: remove many redundant includessmatz
2009-01-20(svn r15159) -Fix: move the UDP queries that resolve a hostname into threads ↵rubidium
so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows.
2009-01-20(svn r15157) -Codechange: wrap the hostname/ip and port into a single ↵rubidium
structure so we can pass either one of them and not convert an ip to a string and then back again.
2008-05-30(svn r13343) -Codechange: reorder/move variable/functions in the network ↵rubidium
headers so that nothing from the network directory needs to include basically all network headers.
2008-04-14(svn r12709) -Feature: show the last joined server. Heavily based on a patch ↵rubidium
by Yexo.
2007-12-25(svn r11691) -Codechange: move+rename helpers.hpp and only include it when ↵rubidium
it is really needed.
2007-07-26(svn r10694) -Codechange: update the server information in the game list ↵rubidium
every once in a while so the information stays fairly up-to-date when you are looking through the servers.
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-02-23(svn r8857) -Documentation: Added some doxygen @file tags, repaired others ↵celestar
(the @file tag MUST be found before any line of code, that includes preprocessor directives).
2007-02-02(svn r8544) -Codechange: move game list related function/struct declarations ↵rubidium
to network_gamelist.h
2007-02-02(svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more ↵rubidium
servers are found for slow network connections.
2007-02-01(svn r8520) -Fix/Feature: requery gameservers that did not respond to their ↵rubidium
first query.
2007-01-11(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵KUDr
pointer to allocated memory instead of modifying the pointer given as parameter
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)