index
:
Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
network
/
network_client.cpp
Age
Commit message (
Expand
)
Author
2021-05-01
Codechange: rename NetworkError to ShowNetworkError
rubidium42
2021-05-01
Codechange: Move join information into a single structure
rubidium42
2021-04-30
Change: use TCP for everything except for master-server and initial server sc...
Patric Stout
2021-04-27
Change: no longer use UDP when entering the lobby of a server
Patric Stout
2021-04-27
Codechange: move all NetworkGameInfo related functions to a single file
Patric Stout
2021-04-24
Feature: rework in-game Online Players GUI
Patric Stout
2021-04-24
Codechange: encapsulate writing data from Packets into sockets/files/buffers ...
Rubidium
2021-04-24
Codechange: move logic whether there is enough space in a packet to write dat...
Rubidium
2021-04-24
Add: [Network] Validate the client name when receiving one from the server
rubidium42
2021-04-24
Add: [Network] Validate the client name server side, so no clients with inval...
rubidium42
2021-04-24
Change: [Network] Prevent invalid client names being sent to the server when ...
rubidium42
2021-04-24
Feature: [Network] Ensure players fill in a name instead of defaulting to "Pl...
rubidium42
2021-04-24
Codechange: [Network] Introduce function to validate the client name
rubidium42
2021-04-20
Remove: "language" field from server/client
Patric Stout
2021-02-27
Codechange: [Network] replace _realtime_tick with std::chrono
Patric Stout
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2021-01-05
Change: move "give money" from client-list to company window
Patric Stout
2021-01-02
Fix: prevent clients making emergency saves twice if server disconnects (#8477)
Patric Stout
2020-12-27
Codechange: Convert some more FIO functions to take std::string.
Michael Lutz
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2020-12-16
Change: send network error to the server before making an emergency save (#8387)
Pavel Stupnikov
2020-02-04
Feature #7756: Allow server to supply a reason to kicked/banned clients
Bjarni Thor
2019-12-21
Codechange: Replace network related FOR_ALL with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Remove: AutoFreeSmallVector.
Michael Lutz
2019-04-06
Codechange: Use platform independent C++11 function for sleeping on a thread.
Michael Lutz
2019-03-26
Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|D...
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-24
Codechange: Use override specifer for overriding member declarations
Henry Wilson
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2019-03-07
Cleanup: Remove repeated network error message on connection timeout. (#7327)
SamuXarick
2019-03-03
Fix #7280: Save in the right location on desync and server timeout
Niels Martin Hansen
2019-02-04
Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
glx
2019-02-03
Change: Make a shortened network revision string for use in server queries
Niels Martin Hansen
2018-06-23
Feature #986: Automatic save when losing connection to a network game
Niels Martin Hansen
2017-08-13
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
frosch
2016-09-04
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOp...
alberth
2016-09-04
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and Detaile...
alberth
2014-10-15
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spa...
rubidium
2014-04-23
(svn r26488) -Codechange: perform the appropriate length checks when getting ...
rubidium
2014-04-23
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2012-01-17
(svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduc...
rubidium
2012-01-15
(svn r23802) -Fix [FS#4968] (r23601): game lobby gui not updated when new com...
yexo
2012-01-09
(svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-sid...
truebrain
2012-01-06
(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower a...
rubidium
[next]