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path: root/src/network/network_client.cpp
AgeCommit message (Expand)Author
2021-05-29Codechange: use separate pre and post callbacks for string settingsrubidium42
2021-05-16Codechange: [Network] Let NetworkClientInfo use std::stringrubidium42
2021-05-16Codechange: [Network] Let NetworkCompanyInfo use std::stringrubidium42
2021-05-15Codechange: [Network] Let chat communication use std::stringrubidium42
2021-05-15Codechange: [Network] Let NetworkTextMessage use std::stringrubidium42
2021-05-14Codechange: [Network] Pass passwords as std::string to the network coderubidium42
2021-05-14Codechange: [Network] Use std::string for the internal handling of admin/rcon...rubidium42
2021-05-14Codechange: [Network] Use std::string for the internal handling of server pas...rubidium42
2021-05-14Codechange: [Network] Use std::string for the internal handling of company pa...rubidium42
2021-05-13Codechange: move client name in settings to std::stringrubidium42
2021-05-13Codechange: [Network] split CloseSocket and CloseConnection more clearly (#9261)Patric Stout
2021-05-12Change: reworked the debug levels for network facility (#9251)Patric Stout
2021-05-11Fix: [Network] clients leaving because of broken connections was not broadcas...Patric Stout
2021-05-08Change: Use gender-neutral pronouns in console command messages (and comments...William Davis
2021-05-05Codechange: use connection_string in favour of NetworkAddress (#9197)Patric Stout
2021-05-01Codechange: rename NetworkError to ShowNetworkErrorrubidium42
2021-05-01Codechange: Move join information into a single structurerubidium42
2021-04-30Change: use TCP for everything except for master-server and initial server sc...Patric Stout
2021-04-27Change: no longer use UDP when entering the lobby of a serverPatric Stout
2021-04-27Codechange: move all NetworkGameInfo related functions to a single filePatric Stout
2021-04-24Feature: rework in-game Online Players GUIPatric Stout
2021-04-24Codechange: encapsulate writing data from Packets into sockets/files/buffers ...Rubidium
2021-04-24Codechange: move logic whether there is enough space in a packet to write dat...Rubidium
2021-04-24Add: [Network] Validate the client name when receiving one from the serverrubidium42
2021-04-24Add: [Network] Validate the client name server side, so no clients with inval...rubidium42
2021-04-24Change: [Network] Prevent invalid client names being sent to the server when ...rubidium42
2021-04-24Feature: [Network] Ensure players fill in a name instead of defaulting to "Pl...rubidium42
2021-04-24Codechange: [Network] Introduce function to validate the client namerubidium42
2021-04-20Remove: "language" field from server/clientPatric Stout
2021-02-27Codechange: [Network] replace _realtime_tick with std::chronoPatric Stout
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2021-01-05Change: move "give money" from client-list to company windowPatric Stout
2021-01-02Fix: prevent clients making emergency saves twice if server disconnects (#8477)Patric Stout
2020-12-27Codechange: Convert some more FIO functions to take std::string.Michael Lutz
2020-12-27Codechange: Replace assert_compile macro with static_assertCharles Pigott
2020-12-16Change: send network error to the server before making an emergency save (#8387)Pavel Stupnikov
2020-02-04Feature #7756: Allow server to supply a reason to kicked/banned clientsBjarni Thor
2019-12-21Codechange: Replace network related FOR_ALL with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-04-09Remove: AutoFreeSmallVector.Michael Lutz
2019-04-06Codechange: Use platform independent C++11 function for sleeping on a thread.Michael Lutz
2019-03-26Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|D...Henry Wilson
2019-03-26Codechange: Replaced SmallVector::[Begin|End]() with std alternativesHenry Wilson
2019-03-26Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...Henry Wilson
2019-03-24Codechange: Use override specifer for overriding member declarationsHenry Wilson
2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
2019-03-07Cleanup: Remove repeated network error message on connection timeout. (#7327)SamuXarick
2019-03-03Fix #7280: Save in the right location on desync and server timeoutNiels Martin Hansen