Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-11 | (svn r15442) -Codechange: don't do magic on magic numbers when you can also ↵ | rubidium | |
use a single named constant. | |||
2009-02-09 | (svn r15428) -Codechange: consistently use colour instead of having both ↵ | rubidium | |
color and colour. | |||
2009-02-09 | (svn r15425) -Codechange: some color->colour changes and type safety. | rubidium | |
2009-02-09 | (svn r15424) -Codechange: make it possible to have multiple windows with ↵ | rubidium | |
edit box open simultaniously (Zuu). | |||
2009-02-06 | (svn r15373) -Fix [FS#2606]: Kenobi denied the server's client name to the ↵ | rubidium | |
tab-completed. | |||
2009-01-31 | (svn r15299) -Cleanup: remove many redundant includes | smatz | |
2009-01-08 | (svn r14927) -Codechange: constify widget numbers in network chat gui. | belugas | |
2009-01-03 | (svn r14804) -Codechange: unify opening the OSK (Zuu) | rubidium | |
2008-12-29 | (svn r14764) -Codechange: make the '***' chat messages like "Game paused ↵ | rubidium | |
(not enough players)" fully translateable. | |||
2008-12-28 | (svn r14759) -Fix (r14730): tab completion causing out-of-bounds read. | rubidium | |
2008-12-23 | (svn r14730) -Codechange: remove the need for networkclientsockets and ↵ | rubidium | |
networkclientinfo structs to be in a contiguous piece of memory and put them in a pool. -Note: 255 should really be enough for now... making it any more means network protocol bumps. | |||
2008-12-23 | (svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the ↵ | rubidium | |
amount of slots in the array, but one less as a dedicated server takes a slot too. | |||
2008-12-23 | (svn r14723) -Codechange: shuffling some stuff around to reduce indirect ↵ | rubidium | |
#include dependencies. | |||
2008-12-22 | (svn r14709) -Codechange: make a clearer distinction between 'unique' client ↵ | rubidium | |
identification ids and the indices into the clients/client info arrays. | |||
2008-12-16 | (svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map ↵ | rubidium | |
scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window. | |||
2008-11-02 | (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat ↵ | skidd13 | |
and strecpy where direct conversion is possible | |||
2008-10-25 | (svn r14534) -Codechange [FS#2382]: Enumify magic return values of ↵ | glx | |
HandleEditBox function (Zuu) | |||
2008-10-22 | (svn r14514) -Codechange: use 'size' instead of 'length' for querystring and ↵ | smatz | |
textbuf, explicitly say it includes the terminating zero -Fix: one couldn't rename things with too long default/automatic name -Fix: buffer overflow in console when too long (1024 bytes) command was entered | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-14 | (svn r14320) -Fix [FS#2299]: glitch when chatbox window is full and the ↵ | rubidium | |
window is scrolled (yorP) | |||
2008-09-14 | (svn r14318) -Fix [FS#2296]: OSK of the chat box did not get updated. This ↵ | rubidium | |
as the chatbox got a higher priority than the OSK instead of the usual other way around. | |||
2008-08-15 | (svn r14080) -Fix (r14052): assert triggered when drawing chat window with ↵ | glx | |
32bpp-anim blitter (backup buffer was too small) | |||
2008-08-12 | (svn r14052) -Codechange: make the size of the chat message "box" ↵ | rubidium | |
configurable and increase the default size slightly so it can hold the longest chat messages. | |||
2008-08-12 | (svn r14051) -Codechange: enumify the DrawString buffer length. | rubidium | |
2008-08-11 | (svn r14047) -Codechange: move chatmessage handling to the network directory ↵ | rubidium | |
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. |