Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-22 | (svn r14514) -Codechange: use 'size' instead of 'length' for querystring and ↵ | smatz | |
textbuf, explicitly say it includes the terminating zero -Fix: one couldn't rename things with too long default/automatic name -Fix: buffer overflow in console when too long (1024 bytes) command was entered | |||
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-14 | (svn r14320) -Fix [FS#2299]: glitch when chatbox window is full and the ↵ | rubidium | |
window is scrolled (yorP) | |||
2008-09-14 | (svn r14318) -Fix [FS#2296]: OSK of the chat box did not get updated. This ↵ | rubidium | |
as the chatbox got a higher priority than the OSK instead of the usual other way around. | |||
2008-08-15 | (svn r14080) -Fix (r14052): assert triggered when drawing chat window with ↵ | glx | |
32bpp-anim blitter (backup buffer was too small) | |||
2008-08-12 | (svn r14052) -Codechange: make the size of the chat message "box" ↵ | rubidium | |
configurable and increase the default size slightly so it can hold the longest chat messages. | |||
2008-08-12 | (svn r14051) -Codechange: enumify the DrawString buffer length. | rubidium | |
2008-08-11 | (svn r14047) -Codechange: move chatmessage handling to the network directory ↵ | rubidium | |
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. |