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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
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underground-station-construction
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network
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network.cpp
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Author
2021-05-06
Codechange: [Network] Move connection string parsing away from C-strings
rubidium42
2021-05-05
Codechange: use connection_string in favour of NetworkAddress (#9197)
Patric Stout
2021-05-05
Change: [Network] Update server's NetworkServerGameInfo only when needed
rubidium42
2021-05-02
Fix: [Network] Reading beyond the length of the server's ID when hashing pass...
rubidium42
2021-05-01
Codechange: rename NetworkError to ShowNetworkError
rubidium42
2021-05-01
Fix #6598: Prevent invalid memory accesses when abandoning a join from within...
rubidium42
2021-05-01
Codechange: Move join information into a single structure
rubidium42
2021-05-01
Change: [Console] Show help when passing invalid company number
rubidium42
2021-04-30
Change: use TCP for everything except for master-server and initial server sc...
Patric Stout
2021-04-29
Change: [Network] Encapsulate logic about the connection string to the networ...
rubidium42
2021-04-29
Codechange: use NetworkAddress instead of two host/port variables where possible
Patric Stout
2021-04-27
Change: no longer use UDP when entering the lobby of a server
Patric Stout
2021-04-27
Codechange: move all NetworkGameInfo related functions to a single file
Patric Stout
2021-04-27
Codechange: [Network] Do not leak os_abstraction.h via network_func
rubidium42
2021-04-24
Feature: rework in-game Online Players GUI
Patric Stout
2021-04-24
Add: [Network] Validate the client name server side, so no clients with inval...
rubidium42
2021-04-24
Feature: [Network] Ensure players fill in a name instead of defaulting to "Pl...
rubidium42
2021-04-20
Codechange: split ParseConnectionString into two functions
Patric Stout
2021-04-12
Change: move some things only relevant to UDP from network.cpp to network_udp...
Rubidium
2021-01-05
Change: move "give money" from client-list to company window
Patric Stout
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2020-12-22
Change: [Linkgraph] Pause the game when linkgraph jobs lag (#6470)
Jonathan G Rennison
2020-12-15
Add: support for emscripten (play-OpenTTD-in-the-browser)
Patric Stout
2020-02-23
Codechange: Limit field width to avoid sscanf crash
Quipyowert2
2020-02-04
Feature #7756: Allow server to supply a reason to kicked/banned clients
Bjarni Thor
2019-12-21
Fix: unused variable warnings
glx
2019-12-21
Codechange: Replace network related FOR_ALL with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Codechange: If something is a vector of strings, use a vector of strings inst...
Michael Lutz
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Length() with std::vector::size()
Henry Wilson
2019-03-24
Codechange: Use override keyword in networking classes.
peter1138
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2019-02-12
Fix: Do not mangle tagged revision strings for network revision strings
Niels Martin Hansen
2019-02-03
Change: Make a shortened network revision string for use in server queries
Niels Martin Hansen
2015-09-19
(svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with...
rubidium
2014-09-07
(svn r26788) -Add: Desync replay option to skip/replay failed commands
frosch
2014-09-07
(svn r26786) -Fix: Also replay failed commands.
frosch
2014-05-11
(svn r26577) -Fix [FS#6001]: [Network] Client of non-dedicated server was not...
rubidium
2014-04-25
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...
rubidium
2014-04-23
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-04-08
(svn r26449) -Add: Allow more sound sleep for dedicated servers when there's ...
planetmaker
2013-11-14
(svn r25997) -Codechange: make it slightly more clear what ports are coming f...
rubidium
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2012-01-09
(svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-sid...
truebrain
2012-01-04
(svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive nam...
rubidium
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
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