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2018-06-23Feature #986: Automatic save when losing connection to a network gameNiels Martin Hansen
2018-04-30Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.J0an Josep
2018-04-29Remove: PSP supportPatric Stout
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2017-01-14(svn r27729) -Codechange: Do not count static NewGRF when checking for the ↵frosch
maximum number of NewGRFs in a game. -Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF. -Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
2016-10-30(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) ↵frosch
threads. (JGR)
2014-12-24(svn r27092) -Fix/Add [FS#6186]: Compilation on OS/2 (smedles)frosch
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-11-23(svn r26057) -Fix: a number of possibly uninitialised variablesrubidium
2013-11-22(svn r26056) -Fix: a number of possibly uninitialised variablesrubidium
2013-11-22(svn r26046) -Fix: handle a number of failure conditions from methods called ↵rubidium
in the network code
2013-07-13(svn r25597) -Fix [FS#5635]: [Content] When the server closed the ↵rubidium
connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect
2013-07-13(svn r25593) -Cleanup: remove a few stale #definesrubidium
2013-07-12(svn r25590) -Codechange: Align doxygen comments againplanetmaker
2013-07-12(svn r25589) -Fix [FS#5646]: Ensure that sent and received length of json ↵planetmaker
strings are the same (based on patch by Xaroth)
2013-07-11(svn r25588) -Feature [FS#5643]: PING and PONG packets for admin port (Xaroth)planetmaker
2013-07-11(svn r25587) -Add FS#5643: Conclude rcon output sent to admin clients with ↵planetmaker
an RCON_END packet (Xaroth)
2013-07-07(svn r25573) -Change: make content list appear faster by allowing some ↵rubidium
window redraws in between
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-01(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ↵alberth
various sources (including Eagle_rainbow, MinchinWeb)
2012-11-08(svn r24674) -Fix (r24466, r23234) [FS#5358]: Downloaded heightmaps could ↵frosch
not be used anymore. (sbr)
2012-10-28(svn r24642) -Codechange: add helper function to see if there is anything in ↵rubidium
the send queue
2012-10-28(svn r24638) -Codechange: add some #ifndefs so MSU code doesn't need to ↵rubidium
compile it, and doesn't need all the required dependencies
2012-10-04(svn r24571) -Fix: do not cast away construbidium
2012-09-19(svn r24532) -Change: try to read more UDP packets per game looprubidium
2012-09-02(svn r24508) -Fix [FS#5281] (24488): Content GUI crashed after downloading a ↵frosch
NewGRF while it is selected.
2012-08-21(svn r24491) -Fix: compilation error with networking disabledrubidium
2012-08-20(svn r24488) -Feature [FS#5236]: add buttons to view textfiles from the ↵yexo
online content window (LordAro)
2012-08-13(svn r24466) -Codechange [FS#5236]: add general function for ContentType -> ↵yexo
Subdirectory conversion (LordAro)
2011-12-19(svn r23623) -Add: allow bi-directional communication with the AdminPort and ↵truebrain
GameScript
2011-12-19(svn r23612) -Add: allow importing libraries in the same way as AI does, ↵truebrain
only with GS prefix (and in game/library)
2011-12-19(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from ↵truebrain
that directory
2011-12-19(svn r23595) -Codechange: add comma after last enum to get a more uniform ↵rubidium
coding style
2011-12-18(svn r23590) -Codechange: make the string validation settings better expandablerubidium
2011-12-10(svn r23476) -Codechange: use the error queue to replace switch mode error ↵rubidium
strings, again making it possible to return multiple errors
2011-11-12(svn r23198) -Codechange: introduce a free that takes const pointers so we ↵rubidium
don't need to cast to void/non-const before being able to free
2011-11-12(svn r23193) -Codechange: don't cast away const unneededlyrubidium
2011-10-21(svn r23047) -Documentation: silly typo in commenttruebrain
2011-10-15(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction ↵rubidium
between bankruptcy and manual removal of companies even though the API suggested that
2011-09-15(svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin ↵rubidium
port when a new game is started
2011-07-30(svn r22695) -Fix [FS#4697]: mark addresses that could not be resolved as ↵rubidium
'do not resolve anymore' as well, instead of trying to resolve them each and every time the address is accessed
2011-06-04(svn r22536) -Fix [FS#4632]: documentation omission regarding admin protocolrubidium
2011-05-06(svn r22431) -Fix (r22399): NETWORK_RECV_STATUS_MALFORMED_PACKET != false.michi_cc
2011-05-01(svn r22403) -Document: some more network/core coderubidium
2011-05-01(svn r22401) -Codechange: replace some defines in the udp code so doxygen ↵rubidium
can create better documentation
2011-05-01(svn r22400) -Codechange: replace some defines in the tcp/game code so ↵rubidium
doxygen can create better documentation
2011-05-01(svn r22399) -Codechange: replace some defines in the tcp/content code so ↵rubidium
doxygen can create better documentation
2011-05-01(svn r22398) -Codechange: remove some defines from the tcp/admin code, so ↵rubidium
doxygen can create better documentation
2011-04-22(svn r22370) -Codechange/fix: keep better accounting of the order in which ↵rubidium
clients joined: * Clients can't be starved from joining the game * Clients will see the amount of clients actually waiting in front of them, instead of the amount of waiting clients in total