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2009-01-23(svn r15242) -Feature: allow moving clients between companies/spectators by ↵rubidium
the server and the clients themselves (dihedral)
2009-01-22(svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup ↵rubidium
up the mess when cancelling a download
2009-01-20(svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clearrubidium
2009-01-20(svn r15176) -Fix [FS#2554]: querying the content server could free when ↵rubidium
resolving the hostname or connecting takes long/is timing out.
2009-01-20(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname ↵rubidium
and connect to game servers.
2009-01-20(svn r15161) -Change: bump url to 96 bytesrubidium
2009-01-18(svn r15135) -Fix/Change: allow str_validate (part of receiving strings from ↵rubidium
the network) to pass newlines instead of replacing them with question marks, but only when asked to do so.
2009-01-17(svn r15126) -Feature: downloading content from a central server ↵rubidium
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2009-01-14(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it ↵rubidium
is for UDP.
2009-01-13(svn r15053) -Cleanup: remove some unneeded includesrubidium
2009-01-13(svn r15052) -Codechange: move the implementation of Send_CompanyInformation ↵rubidium
to network_server.cpp as the server's the one that sends that information
2009-01-10(svn r14949) -Cleanup: pointer coding stylerubidium
2009-01-08(svn r14915) -Codechange: unify the receiving and sending of commands, and ↵rubidium
thus unifying most of the validity checking too.
2008-12-29(svn r14766) -Fix (r14730ish): remove unused typedef.rubidium
2008-12-28(svn r14760) -Fix (rlongago): network connection of clients being closed ↵rubidium
twice (found due to added assertion in r14730)
2008-12-28(svn r14759) -Fix (r14730): tab completion causing out-of-bounds read.rubidium
2008-12-23(svn r14730) -Codechange: remove the need for networkclientsockets and ↵rubidium
networkclientinfo structs to be in a contiguous piece of memory and put them in a pool. -Note: 255 should really be enough for now... making it any more means network protocol bumps.
2008-12-23(svn r14724) -Codechange: move some NetworkClientSocket related ↵rubidium
function/definitions closer together.
2008-12-23(svn r14723) -Codechange: shuffling some stuff around to reduce indirect ↵rubidium
#include dependencies.
2008-12-23(svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as ↵rubidium
it's (way) more descriptive what it's used for.
2008-12-23(svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and ↵rubidium
replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used)
2008-12-22(svn r14712) -Codechange: split server and client side w.r.t. the storage of ↵rubidium
network related company information.
2008-12-22(svn r14709) -Codechange: make a clearer distinction between 'unique' client ↵rubidium
identification ids and the indices into the clients/client info arrays.
2008-12-13(svn r14671) -Fix: compilation was broken for some systemssmatz
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-09-29(svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy ↵rubidium
doesn't guarantee the resulting string is '\0'-terminated.
2008-08-25(svn r14177) -Fix: define INADDR_NONE only when it hasn't been defined yetsmatz
2008-08-25(svn r14174) -Fix: since now, we are 'losing' things, not 'loosing'smatz
2008-08-13(svn r14063) -Codechange: replace some "magic" constants with enumified ↵rubidium
constants.
2008-08-12(svn r14052) -Codechange: make the size of the chat message "box" ↵rubidium
configurable and increase the default size slightly so it can hold the longest chat messages.
2008-08-11(svn r14045) -Codechange: move the network's limitation to chat messages to ↵rubidium
a more logical location and give it a more consistent name.
2008-08-08(svn r14026) -Cleanup (r13995, r14004): trailing whitespacesglx
2008-08-04(svn r13997) -Fix (r13988): in some cases no broadcast addresses would be found.rubidium
2008-08-04(svn r13995) -Fix (r13988): some warnings of the compile farm.rubidium
2008-08-04(svn r13990) -Fix (r13988): win32 compilation failedglx
2008-08-04(svn r13988) -Codechange: move the to IP resolving functions to a separate file.rubidium
2008-07-17(svn r13713) -Fix: possible crash on creating a network packet.rubidium
2008-07-17(svn r13712) -Fix: enforce the length restrictions of company and president ↵rubidium
name in the commands too.
2008-06-04(svn r13378) -Fix (r13375): compilation without network support was brokensmatz
2008-06-03(svn r13369) -Codechange: remove duplication of network configuration ↵rubidium
settings between NetworkSettings and NetworkGameInfo. -Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-05-30(svn r13343) -Codechange: reorder/move variable/functions in the network ↵rubidium
headers so that nothing from the network directory needs to include basically all network headers.
2008-04-30(svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka.rubidium
2008-04-18(svn r12777) -Codechange: rename fatal() and error() in strgen, so it can ↵smatz
always have the NORETURN attribute
2008-04-18(svn r12765) -Codechange: move some stuff out of variables.h that required ↵rubidium
including other headers in variables.h.
2008-04-09(svn r12637) -Fix [FS#1913]: possible NULL pointer dereference when reading ↵rubidium
some NewGRF data.
2008-03-24(svn r12407) -Add [FS#1866]: more language flags for serversglx
2008-01-13(svn r11828) -Codechange: include table/* as the last includes and remove an ↵rubidium
unneeded include from openttd.h.
2008-01-12(svn r11818) -Codechange: split player.h into smaller pieces.rubidium
2008-01-07(svn r11777) -Codechange: split the string header and make do not include it ↵rubidium
when it's not necessary.
2007-12-26(svn r11702) -Codechange: move all date related stuff to date*.rubidium