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2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
This switch has been a pain for years. Often disabling broke compilation, as no developer compiles OpenTTD without, neither do any of our official binaries. Additionaly, it has grown so hugely in our codebase, that it clearly shows that the current solution was a poor one. 350+ instances of "#ifdef ENABLE_NETWORK" were in the code, of which only ~30 in the networking code itself. The rest were all around the code to do the right thing, from GUI to NewGRF. A more proper solution would be to stub all the functions, and make sure the rest of the code can simply assume network is available. This was also partially done, and most variables were correct if networking was disabled. Despite that, often the #ifdefs were still used. With the recent removal of DOS, there is also no platform anymore which we support where networking isn't working out-of-the-box. All in all, it is time to remove the ENABLE_NETWORK switch. No replacement is planned, but if you feel we really need this option, we welcome any Pull Request which implements this in a way that doesn't crawl through the code like this diff shows we used to.
2019-03-05Fix: warnings when compiling for a recent version of HaikuPatric Stout
This might break older Haiku versions, but it is hard to tell.
2019-03-05Remove: BeOS support (deprecated by Haiku)Patric Stout
In 10 years there is no commit to change how BeOS works, and we have no active maintainer for it. It is unlikely it works in its current state (but not impossible). With the arrival of SDL2 (and removal of SDL), BeOS is no longer support. SDL2 suggests to use Haiku instead of BeOS.
2019-03-05Remove: MorphOS / AmigaOS supportPatric Stout
In 10 years there is no commit to change how MorphOS works, and we have no active maintainer for it. It is unlikely it works in its current state (but not impossible). With the arrival of SDL2 (and removal of SDL), MorphOS is no longer support. There is an SDL2 port for MorphOS, but it is not maintained by upstream SDL2, and nobody can currently test it out. If anyone wants to re-add MorphOS, please do (revert this patch, fix the problems, and create a Pull Request). If you need any help doing so, let us know! It is not that we don't like MorphOS, it is that we don't have anyone fixing the problems :(
2019-02-12Fix: CompanyEconomy documentationThomas den Hollander
Company income was described as an unsigned integer, but it should be signed.
2019-02-03Change: Make a shortened network revision string for use in server queriesNiels Martin Hansen
2019-02-03Change: Increase NETWORK_REVISION_LENGTH to 33 bytesNiels Martin Hansen
2019-01-17Codechange: Remove unnecessarily defined functions under MinGWCharles Pigott
2018-12-27Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ↵glx
macro _WIN32
2018-06-23Feature #986: Automatic save when losing connection to a network gameNiels Martin Hansen
2018-04-30Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.J0an Josep
2018-04-29Remove: PSP supportPatric Stout
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2017-01-14(svn r27729) -Codechange: Do not count static NewGRF when checking for the ↵frosch
maximum number of NewGRFs in a game. -Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF. -Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
2016-10-30(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) ↵frosch
threads. (JGR)
2014-12-24(svn r27092) -Fix/Add [FS#6186]: Compilation on OS/2 (smedles)frosch
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-11-23(svn r26057) -Fix: a number of possibly uninitialised variablesrubidium
2013-11-22(svn r26056) -Fix: a number of possibly uninitialised variablesrubidium
2013-11-22(svn r26046) -Fix: handle a number of failure conditions from methods called ↵rubidium
in the network code
2013-07-13(svn r25597) -Fix [FS#5635]: [Content] When the server closed the ↵rubidium
connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect
2013-07-13(svn r25593) -Cleanup: remove a few stale #definesrubidium
2013-07-12(svn r25590) -Codechange: Align doxygen comments againplanetmaker
2013-07-12(svn r25589) -Fix [FS#5646]: Ensure that sent and received length of json ↵planetmaker
strings are the same (based on patch by Xaroth)
2013-07-11(svn r25588) -Feature [FS#5643]: PING and PONG packets for admin port (Xaroth)planetmaker
2013-07-11(svn r25587) -Add FS#5643: Conclude rcon output sent to admin clients with ↵planetmaker
an RCON_END packet (Xaroth)
2013-07-07(svn r25573) -Change: make content list appear faster by allowing some ↵rubidium
window redraws in between
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-01(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ↵alberth
various sources (including Eagle_rainbow, MinchinWeb)
2012-11-08(svn r24674) -Fix (r24466, r23234) [FS#5358]: Downloaded heightmaps could ↵frosch
not be used anymore. (sbr)
2012-10-28(svn r24642) -Codechange: add helper function to see if there is anything in ↵rubidium
the send queue
2012-10-28(svn r24638) -Codechange: add some #ifndefs so MSU code doesn't need to ↵rubidium
compile it, and doesn't need all the required dependencies
2012-10-04(svn r24571) -Fix: do not cast away construbidium
2012-09-19(svn r24532) -Change: try to read more UDP packets per game looprubidium
2012-09-02(svn r24508) -Fix [FS#5281] (24488): Content GUI crashed after downloading a ↵frosch
NewGRF while it is selected.
2012-08-21(svn r24491) -Fix: compilation error with networking disabledrubidium
2012-08-20(svn r24488) -Feature [FS#5236]: add buttons to view textfiles from the ↵yexo
online content window (LordAro)
2012-08-13(svn r24466) -Codechange [FS#5236]: add general function for ContentType -> ↵yexo
Subdirectory conversion (LordAro)
2011-12-19(svn r23623) -Add: allow bi-directional communication with the AdminPort and ↵truebrain
GameScript
2011-12-19(svn r23612) -Add: allow importing libraries in the same way as AI does, ↵truebrain
only with GS prefix (and in game/library)
2011-12-19(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from ↵truebrain
that directory
2011-12-19(svn r23595) -Codechange: add comma after last enum to get a more uniform ↵rubidium
coding style
2011-12-18(svn r23590) -Codechange: make the string validation settings better expandablerubidium
2011-12-10(svn r23476) -Codechange: use the error queue to replace switch mode error ↵rubidium
strings, again making it possible to return multiple errors
2011-11-12(svn r23198) -Codechange: introduce a free that takes const pointers so we ↵rubidium
don't need to cast to void/non-const before being able to free
2011-11-12(svn r23193) -Codechange: don't cast away const unneededlyrubidium
2011-10-21(svn r23047) -Documentation: silly typo in commenttruebrain
2011-10-15(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction ↵rubidium
between bankruptcy and manual removal of companies even though the API suggested that
2011-09-15(svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin ↵rubidium
port when a new game is started