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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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network
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core
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tcp_game.h
Age
Commit message (
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Author
2011-05-01
(svn r22400) -Codechange: replace some defines in the tcp/game code so doxyge...
rubidium
2011-04-22
(svn r22370) -Codechange/fix: keep better accounting of the order in which cl...
rubidium
2010-12-07
(svn r21429) -Fix [FS#3771]: the server didn't check for the paused state whe...
rubidium
2010-12-05
(svn r21392) -Change: prepare the network protocol for getting the file size ...
rubidium
2010-11-30
(svn r21361) -Change: make sure the client is listening, or rather receiving,...
rubidium
2010-11-30
(svn r21358) -Codechange: make some network function names conform to coding ...
rubidium
2010-11-19
(svn r21254) -Change: show a different "lag" message when a client is lagging...
rubidium
2010-10-24
(svn r21030) -Codechange: move ClientStatus into the network server socket class
rubidium
2010-10-24
(svn r21029) -Codechange: split the map downloading packet + 3-state enum int...
rubidium
2010-10-24
(svn r21025) -Codechange: document PacketGameType's enums and reshuffle them ...
rubidium
2010-10-18
(svn r20993) -Codechange: some shuffling of game protocol packet description ...
rubidium
2010-10-15
(svn r20937) -Codechange: move some variables from client/server to server only
rubidium
2010-10-15
(svn r20935) -Codechange: only let the server side use a pool of connected so...
rubidium
2010-10-15
(svn r20929) -Codechange: make NetworkCloseClient a class method
rubidium
2010-10-15
(svn r20924) -Codechange: make the game connection packet handling look more ...
rubidium
2010-10-15
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket...
rubidium
2010-08-19
(svn r20553) -Feature: allow rate limiting of incoming commands
rubidium
2010-08-18
(svn r20549) -Codechange: centralise the handling of the incoming commands (f...
rubidium
2010-08-18
(svn r20548) -Codechange: rename some variables giving them slightly more mea...
rubidium
2010-08-15
(svn r20510) -Codechange: unify packet queue handling and make insertion O(1)...
rubidium
2010-05-13
(svn r19809) -Codechange: make some unnamed network related enums/defines sta...
rubidium
2010-04-22
(svn r19693) -Codechange: split STATUS_INACTIVE to two states
smatz
2010-04-19
(svn r19678) -Fix (r19607): client status was shown incorrect in the console
rubidium
2010-04-11
(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED
smatz
2010-04-11
(svn r19607) -Codechange: use different packet types instead of packet subtypes
smatz
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-10-04
(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic'...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-06-19
(svn r16601) -Fix [FS#2880]: try 2... hopefully better this time
rubidium
2009-05-22
(svn r16380) -Codechange: rename pool.hpp to pool_type.hpp
smatz
2009-05-22
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...
smatz
2009-05-22
(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index variable...
smatz
2009-05-17
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal...
smatz
2009-05-16
(svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolS...
smatz
2009-05-16
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
smatz
2009-01-23
(svn r15242) -Feature: allow moving clients between companies/spectators by t...
rubidium
2009-01-14
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is...
rubidium