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path: root/src/network/core/tcp_game.h
AgeCommit message (Expand)Author
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-24Codechange: Use override keyword in networking classes.peter1138
2019-03-20Remove: ENABLE_NETWORK switchPatric Stout
2013-11-22(svn r26056) -Fix: a number of possibly uninitialised variablesrubidium
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...planetmaker
2012-12-01(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ...alberth
2011-12-19(svn r23595) -Codechange: add comma after last enum to get a more uniform cod...rubidium
2011-05-01(svn r22403) -Document: some more network/core coderubidium
2011-05-01(svn r22400) -Codechange: replace some defines in the tcp/game code so doxyge...rubidium
2011-04-22(svn r22370) -Codechange/fix: keep better accounting of the order in which cl...rubidium
2010-12-07(svn r21429) -Fix [FS#3771]: the server didn't check for the paused state whe...rubidium
2010-12-05(svn r21392) -Change: prepare the network protocol for getting the file size ...rubidium
2010-11-30(svn r21361) -Change: make sure the client is listening, or rather receiving,...rubidium
2010-11-30(svn r21358) -Codechange: make some network function names conform to coding ...rubidium
2010-11-19(svn r21254) -Change: show a different "lag" message when a client is lagging...rubidium
2010-10-24(svn r21030) -Codechange: move ClientStatus into the network server socket classrubidium
2010-10-24(svn r21029) -Codechange: split the map downloading packet + 3-state enum int...rubidium
2010-10-24(svn r21025) -Codechange: document PacketGameType's enums and reshuffle them ...rubidium
2010-10-18(svn r20993) -Codechange: some shuffling of game protocol packet description ...rubidium
2010-10-15(svn r20937) -Codechange: move some variables from client/server to server onlyrubidium
2010-10-15(svn r20935) -Codechange: only let the server side use a pool of connected so...rubidium
2010-10-15(svn r20929) -Codechange: make NetworkCloseClient a class methodrubidium
2010-10-15(svn r20924) -Codechange: make the game connection packet handling look more ...rubidium
2010-10-15(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket...rubidium
2010-08-19(svn r20553) -Feature: allow rate limiting of incoming commandsrubidium
2010-08-18(svn r20549) -Codechange: centralise the handling of the incoming commands (f...rubidium
2010-08-18(svn r20548) -Codechange: rename some variables giving them slightly more mea...rubidium
2010-08-15(svn r20510) -Codechange: unify packet queue handling and make insertion O(1)...rubidium
2010-05-13(svn r19809) -Codechange: make some unnamed network related enums/defines sta...rubidium
2010-04-22(svn r19693) -Codechange: split STATUS_INACTIVE to two statessmatz
2010-04-19(svn r19678) -Fix (r19607): client status was shown incorrect in the consolerubidium
2010-04-11(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZEDsmatz
2010-04-11(svn r19607) -Codechange: use different packet types instead of packet subtypessmatz
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...rubidium
2009-10-04(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic'...rubidium
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-19(svn r16601) -Fix [FS#2880]: try 2... hopefully better this timerubidium
2009-05-22(svn r16380) -Codechange: rename pool.hpp to pool_type.hppsmatz
2009-05-22(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...smatz
2009-05-22(svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index variable...smatz
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal...smatz
2009-05-16(svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolS...smatz
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-01-23(svn r15242) -Feature: allow moving clients between companies/spectators by t...rubidium
2009-01-14(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is...rubidium