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path: root/src/network/core/tcp_content.h
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2013-07-13(svn r25597) -Fix [FS#5635]: [Content] When the server closed the ↵rubidium
connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-10-28(svn r24638) -Codechange: add some #ifndefs so MSU code doesn't need to ↵rubidium
compile it, and doesn't need all the required dependencies
2012-08-20(svn r24488) -Feature [FS#5236]: add buttons to view textfiles from the ↵yexo
online content window (LordAro)
2012-08-13(svn r24466) -Codechange [FS#5236]: add general function for ContentType -> ↵yexo
Subdirectory conversion (LordAro)
2011-12-19(svn r23612) -Add: allow importing libraries in the same way as AI does, ↵truebrain
only with GS prefix (and in game/library)
2011-12-19(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from ↵truebrain
that directory
2011-12-19(svn r23595) -Codechange: add comma after last enum to get a more uniform ↵rubidium
coding style
2011-05-01(svn r22403) -Document: some more network/core coderubidium
2011-05-01(svn r22399) -Codechange: replace some defines in the tcp/content code so ↵rubidium
doxygen can create better documentation
2011-01-22(svn r21886) -Codechange: move documentation towards the code to make it ↵rubidium
more likely to be updated [n].
2010-12-22(svn r21595) -Codechange: Some header files had their name changed, update ↵alberth
the ifndef/define/endif lines.
2010-11-30(svn r21358) -Codechange: make some network function names conform to coding ↵rubidium
style
2010-08-15(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.alberth
2010-07-08(svn r20089) -Fix [FS#3932]: Access of already freed memory, esp. due to ↵frosch
hidden destructor call from Swap().
2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-10-04(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the ↵rubidium
'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-09(svn r17139) -Change: add the concept of sound setsrubidium
2009-04-02(svn r15919) -Fix (r15916): mingw doesn't know getnameinfo() (unless you ↵glx
compile for XP SP2+). Also fix a MSVC warning.
2009-04-02(svn r15914) -Codechange: let the content handling make use of NetworkAddress.rubidium
2009-01-22(svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup ↵rubidium
up the mess when cancelling a download
2009-01-20(svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clearrubidium
2009-01-20(svn r15176) -Fix [FS#2554]: querying the content server could free when ↵rubidium
resolving the hostname or connecting takes long/is timing out.
2009-01-20(svn r15161) -Change: bump url to 96 bytesrubidium
2009-01-17(svn r15126) -Feature: downloading content from a central server ↵rubidium
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.