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path: root/src/network/core/tcp_content.h
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2009-12-22(svn r18608) -Change: add the concept of music setsrubidium
2009-10-04(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the ↵rubidium
'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-09(svn r17139) -Change: add the concept of sound setsrubidium
2009-04-02(svn r15919) -Fix (r15916): mingw doesn't know getnameinfo() (unless you ↵glx
compile for XP SP2+). Also fix a MSVC warning.
2009-04-02(svn r15914) -Codechange: let the content handling make use of NetworkAddress.rubidium
2009-01-22(svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup ↵rubidium
up the mess when cancelling a download
2009-01-20(svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clearrubidium
2009-01-20(svn r15176) -Fix [FS#2554]: querying the content server could free when ↵rubidium
resolving the hostname or connecting takes long/is timing out.
2009-01-20(svn r15161) -Change: bump url to 96 bytesrubidium
2009-01-17(svn r15126) -Feature: downloading content from a central server ↵rubidium
(content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.