Age | Commit message (Collapse) | Author |
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(the @file tag MUST be found before any line of code, that includes preprocessor directives).
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first seen using 'class' now seen using 'struct'
-Codechange: 'typedef struct Packet' changed to 'struct Packet'
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downloading the map from a game server when connecting from the command prompt and internal console.
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NetworkSocketHandler, so it can also be used the TCP socket handler.
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did not exist anymore and add comments to several variables/functions.
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and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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to set _network_available only once.
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functions into network/core, so the can be reused in the masterserver_updater.
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