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path: root/src/network/core/address.cpp
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2009-04-08(svn r15972) -Codechange: remove unneeded parameterrubidium
2009-04-07(svn r15970) -Codechange: make it possible to resolve a single address into ↵rubidium
multiple sockets.
2009-04-07(svn r15968) -Codechange: do not allocate a buffer for NetworkAddresses so ↵rubidium
passing it around is easier.
2009-04-04(svn r15951) -Fix (r15946) [FS#2803]: ofcourse a couple of OSes/compilers do ↵rubidium
not provide a nice 'interface', so we have to do it the ugly way.
2009-04-04(svn r15950) -Fix (r15946): mingw compilationglx
2009-04-04(svn r15946) -Codechange: move netmask matching to NetworkAddress and add ↵rubidium
some support for IPv6 netmask matching.
2009-04-03(svn r15944) -Codechange: disable IPv4 over IPv6 sockets as there is no ↵rubidium
default value and not all OSes actually support IPv4 over IPv6 so making it the same on all OSes eases debugging and such
2009-04-03(svn r15941) -Codechange: jonty-comp's wish partly implemented (content ↵rubidium
server) ;)
2009-04-03(svn r15940) -Codechange: move setting reuse address to the binding process.rubidium
2009-04-03(svn r15934) -Fix: work around Solaris' inability to "parse" 0 as defined in ↵rubidium
the specifications.
2009-04-03(svn r15933) -Fix (r15920): mingw doesn't know getaddrinfo() and ↵glx
freeaddrinfo() either
2009-04-03(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF ↵rubidium
dependant.
2009-04-03(svn r15924) -Codechange: replace NetworkResolveHost with something less AF ↵rubidium
dependant.
2009-04-03(svn r15922) -Codechange: unify the ways to listen on a socketrubidium
2009-04-03(svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want ↵rubidium
sizeof(sockaddr) or whatever is 'valid' for the given protocol
2009-04-02(svn r15920) -Codechange: make the (TCP) connecting less AF dependent.rubidium
2009-04-02(svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP.rubidium
2009-04-02(svn r15916) -Codechange: let the network game list use NetworkAddressrubidium
2009-04-02(svn r15915) -Codechange: let the udp code use NetworkAddress.rubidium
2009-04-02(svn r15914) -Codechange: let the content handling make use of NetworkAddress.rubidium
2009-01-20(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname ↵rubidium
and connect to game servers.