Age | Commit message (Collapse) | Author |
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music window are always the same size
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drawing of volumer sliders in music window
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clicked instead of changing the text colour to white
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DrawString.
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this ID' from 'some' strings and replace the string name with something more sensible.
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classes.
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expanding them much easier (Alberth)
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sources too
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color and colour.
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the source pointer.
Did not cause trouble though as destination buffer has always been bigger than source buffer.
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fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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on DrawFrameRect calls
-Fix: a few misalignements
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the Window class and remove Window from their naming.
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rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
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Window.
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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places.
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unneeded include from openttd.h.
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functions.
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logical place and remove about 50% of the includes of 'functions.h'
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single file and do not include gfx.h everywhere to get a Point type.
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logical locations.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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fitting to the naming style
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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it so that no more music were allowed on intro.
-Fix[FS#1331]: Somehow, the notion that the first song must be the ttd theme has been lost while on the intro window.
When using shuffling setting (which was saved), the intro song at startup was shuffled too. No more :)
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game of a single OTTD session.
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windows that are smaller than the default window size.
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