Age | Commit message (Collapse) | Author |
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byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work directly on the Window class instead of via a function pointer and big switches while keeping backward compatability while we're rewriting the Windows to the new scheme.
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the need for WE_ON_EDIT_TEXT_CANCEL.
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rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
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.cpp files where they are actually used.
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Window.
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a Window constructor.
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when it's certain that w != NULL.
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something more than whitespace as description of files that don't have a description.
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with _ for non-globals, and use implicit enum numbering.
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including other headers in variables.h.
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operators.
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place to a single location.
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Patch by Roujin.
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when it is reopened
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(especially because newgrf_station.h includes a lot of stuff).
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station_func.h.
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someone without a keyboard can enter text too. Patch by Dominik.
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handling and bring it in line with the coding guidelines.
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load/save windows when the game is paused due to missing GRFs.
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it when needed.
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aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
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if cargo acceptance list is too long.
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arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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unneeded include from openttd.h.
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when it's not necessary.
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update (but highly noticed) on the OpenTTD Team
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functions.
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scenarios to be bigger than current year.
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
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useless includes.
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map.h).
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logical place and remove about 50% of the includes of 'functions.h'
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