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path: root/src/misc_gui.cpp
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2007-03-07(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};rubidium
2007-03-07(svn r9050) -Codechange: Foo(void) -> Foo()rubidium
2007-03-06(svn r9042) -Add : Maedhros as a developperbelugas
2007-03-05(svn r9011) -Codechange (r9003): Rework Utf8PrevChar so that it returns a ↵Darkvater
pointer to the previous UTF8 character's first byte instead of a byte-length offset
2007-03-04(svn r9003) -Codechange: Introduce a function Utf8PrevCharLen that finds the ↵Darkvater
starting character of an UTF-8 sequence from a given position and returns the length to the first UTF-8 encoding byte of that sequence.
2007-03-03(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing ↵belugas
tags and (more than just) a few comments style.
2007-03-02(svn r8977) -Codechange: Remove the hardcoded maximum width for some ↵Darkvater
drawstrings and replace them with a portion of w->width. Only visible improvement is QueryWndProc which will not write exactly to the edge of the window anymore.
2007-03-02(svn r8969) -Codechange: rework of the player face bits.rubidium
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer - replace tons of ifs/switches/magic numbers by table lookups
2007-02-20(svn r8826) -Codechange: Replace _cargoc's separate arrays with a regular ↵peter1138
struct array (with accessor) and implement new initialization method using cargo labels.
2007-02-01(svn r8511) -Codechange: make WindowClass an enumerated value.rubidium
2007-01-21(svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and ↵maedhros
include that instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to players.cpp.
2007-01-18(svn r8273) -Fix: return value from clamp was ignoredKUDr
2007-01-18(svn r8254) -Merge: Release changes from the 0.5 branch back to trunk. This ↵Darkvater
ensures an updated changelog, readme, et.
2007-01-14(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵peter1138
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
2007-01-13(svn r8098) -Fix (r6964): For editboxen, always fill the background with ↵Darkvater
black, and not only after a valid call to FillDrawPixelInfo. This solves some graphics glitches with background widget-colour showing through on frequent redraws.
2007-01-11(svn r8050) -Codechange: Rename map member extra to m6, since its usage has ↵belugas
been widden. Only doc landscape_grid.html has been updated, landscape.html will be done latter. -CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
2007-01-10(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵rubidium
stillunknown and pv2b.
2007-01-10(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵KUDr
renamed to .cpp)