Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-04 | (svn r11573) -Codechange: pause games that miss GRFs by default and throw ↵ | rubidium | |
some warnings and disclaimers when you want to unpause it. | |||
2007-10-28 | (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) ↵ | glx | |
instead calling it every time the vehicle is drawn | |||
2007-10-16 | (svn r11279) -Codechange: use a typedeffed type for all magic with ↵ | rubidium | |
GameDifficulty instead on relying ints to always be 32 bits, which they are not. | |||
2007-09-30 | (svn r11188) -Codechange: rewrite of the town action related code (remove ↵ | rubidium | |
some of the magic). -Feature: possibility to disable exclusive rights and giving money. Both by skidd13. | |||
2007-06-28 | (svn r10380) -Fix (r10364): when checking for unique names, only check ↵ | peter1138 | |
vehicles that can have names, and skip inactive players. | |||
2007-06-27 | (svn r10364) -Fix [FS#706]: checking for duplicate custom names was ↵ | peter1138 | |
inconsistent, and tested all 'namespaces'. now only check names of the same type. | |||
2007-06-21 | (svn r10258) -Codechange: as we are now using int64 all over the place, it's ↵ | rubidium | |
better to use int64 variables in the string generating too instead of packing them into two int32s. -Fix: some displays of money were wrong. | |||
2007-06-21 | (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to ↵ | rubidium | |
place money in some string. | |||
2007-06-19 | (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. | rubidium | |
2007-06-18 | (svn r10208) -Codechange: replace int32 with Money where appropriate. | rubidium | |
2007-06-18 | (svn r10207) -Codechange: remove the redundant player_money in favour of the ↵ | rubidium | |
money64, which is now renamed to player_money. | |||
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more ↵ | rubidium | |
easily modified. | |||
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium | |
2007-06-14 | (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the ↵ | rubidium | |
loan commands a little better readable. | |||
2007-04-18 | (svn r9669) -Documentation: some more doxygen fixes | belugas | |
2007-04-17 | (svn r9662) -Documentation: Doxygen corrections and @file omissions | belugas | |
2007-03-06 | (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets ↵ | truelight | |
already have a symbol called _pause (and therefor our variable conflicts with thatone. We shouldn't be using _ as global indicator.....) | |||
2007-03-03 | (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing ↵ | belugas | |
tags and (more than just) a few comments style. | |||
2007-03-02 | (svn r8969) -Codechange: rework of the player face bits. | rubidium | |
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer - replace tons of ifs/switches/magic numbers by table lookups | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |