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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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misc_cmd.cpp
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Author
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are no...
peter1138
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-09
(svn r11793) -Codechange: pass the expense type via the CommandCost instead o...
rubidium
2008-01-07
(svn r11777) -Codechange: split the string header and make do not include it ...
rubidium
2007-12-27
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-23
(svn r11684) -Codechange: split gfx.h in a type and functional header.
rubidium
2007-12-22
(svn r11682) -Codechange: move some 'generic' geometry related types into a s...
rubidium
2007-12-21
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and...
rubidium
2007-12-19
(svn r11667) -Codechange: split window.h into a header that defines some 'glo...
rubidium
2007-12-12
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer ...
skidd13
2007-12-04
(svn r11573) -Codechange: pause games that miss GRFs by default and throw som...
rubidium
2007-10-28
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) in...
glx
2007-10-16
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDiffic...
rubidium
2007-09-30
(svn r11188) -Codechange: rewrite of the town action related code (remove som...
rubidium
2007-06-28
(svn r10380) -Fix (r10364): when checking for unique names, only check vehicl...
peter1138
2007-06-27
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsist...
peter1138
2007-06-21
(svn r10258) -Codechange: as we are now using int64 all over the place, it's ...
rubidium
2007-06-21
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to pla...
rubidium
2007-06-19
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
rubidium
2007-06-18
(svn r10208) -Codechange: replace int32 with Money where appropriate.
rubidium
2007-06-18
(svn r10207) -Codechange: remove the redundant player_money in favour of the ...
rubidium
2007-06-18
(svn r10205) -Codechange: refactor returning of cost, so it can be more easil...
rubidium
2007-06-18
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
2007-06-14
(svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the ...
rubidium
2007-04-18
(svn r9669) -Documentation: some more doxygen fixes
belugas
2007-04-17
(svn r9662) -Documentation: Doxygen corrections and @file omissions
belugas
2007-03-06
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets alrea...
truelight
2007-03-03
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing t...
belugas
2007-03-02
(svn r8969) -Codechange: rework of the player face bits.
rubidium
2007-01-10
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ...
rubidium
2007-01-10
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed...
KUDr