Age | Commit message (Expand) | Author |
2008-01-13 | (svn r11834) -Codechange: only include settings_type.h if needed. | rubidium |
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ... | rubidium |
2008-01-12 | (svn r11822) -Codechange: Replaced fixed size custom name array. Names are no... | peter1138 |
2008-01-12 | (svn r11818) -Codechange: split player.h into smaller pieces. | rubidium |
2008-01-09 | (svn r11793) -Codechange: pass the expense type via the CommandCost instead o... | rubidium |
2008-01-07 | (svn r11777) -Codechange: split the string header and make do not include it ... | rubidium |
2007-12-27 | (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless... | rubidium |
2007-12-25 | (svn r11692) -Codechange: move some functions from 'functions.h' to a more lo... | rubidium |
2007-12-23 | (svn r11684) -Codechange: split gfx.h in a type and functional header. | rubidium |
2007-12-22 | (svn r11682) -Codechange: move some 'generic' geometry related types into a s... | rubidium |
2007-12-21 | (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. | rubidium |
2007-12-21 | (svn r11677) -Codechange: move price and command related types/functions to t... | rubidium |
2007-12-21 | (svn r11675) -Codechange: split the string types from the string functions. | rubidium |
2007-12-19 | (svn r11668) -Codechange: more refactoring aimed at reducing compile time and... | rubidium |
2007-12-19 | (svn r11667) -Codechange: split window.h into a header that defines some 'glo... | rubidium |
2007-12-12 | (svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer ... | skidd13 |
2007-12-04 | (svn r11573) -Codechange: pause games that miss GRFs by default and throw som... | rubidium |
2007-10-28 | (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) in... | glx |
2007-10-16 | (svn r11279) -Codechange: use a typedeffed type for all magic with GameDiffic... | rubidium |
2007-09-30 | (svn r11188) -Codechange: rewrite of the town action related code (remove som... | rubidium |
2007-06-28 | (svn r10380) -Fix (r10364): when checking for unique names, only check vehicl... | peter1138 |
2007-06-27 | (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsist... | peter1138 |
2007-06-21 | (svn r10258) -Codechange: as we are now using int64 all over the place, it's ... | rubidium |
2007-06-21 | (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to pla... | rubidium |
2007-06-19 | (svn r10212) -Fix [FS#723]: money overflow bugs in many locations. | rubidium |
2007-06-18 | (svn r10208) -Codechange: replace int32 with Money where appropriate. | rubidium |
2007-06-18 | (svn r10207) -Codechange: remove the redundant player_money in favour of the ... | rubidium |
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more easil... | rubidium |
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium |
2007-06-14 | (svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the ... | rubidium |
2007-04-18 | (svn r9669) -Documentation: some more doxygen fixes | belugas |
2007-04-17 | (svn r9662) -Documentation: Doxygen corrections and @file omissions | belugas |
2007-03-06 | (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets alrea... | truelight |
2007-03-03 | (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing t... | belugas |
2007-03-02 | (svn r8969) -Codechange: rework of the player face bits. | rubidium |
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ... | rubidium |
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed... | KUDr |