Age | Commit message (Collapse) | Author |
|
more likely to be updates [d-m].
|
|
given direction
|
|
|
|
some headers
|
|
tiles at the north border
|
|
close to the starting tile
|
|
|
|
|
|
which were sometimes missing and sometimes just typos
|
|
|
|
|
|
use shifts instead of mults
|
|
|
|
|
|
|
|
|
|
versions aren't supported anymore. One check in stdafx.h is enough
|
|
rectangle (PhilSophus)
|
|
|
|
tile where search has been successful, or INVALID_TILE if it has not
|
|
something more than whitespace as description of files that don't have a description.
|
|
informations about current map size.
|
|
|
|
map.h).
|
|
logical place and remove about 50% of the includes of 'functions.h'
|
|
it is really needed.
|
|
logical locations.
|
|
compile time of OpenTTD by reduce the amount of circular-ish dependencies.
|
|
done in *allocT functions.
|
|
|
|
to increase readability
|
|
|
|
anyway, a step towards that goal)
-Fix: put DEBUG lines under WINCE via a function designed for just that under WINCE
|
|
|
|
|
|
tabs with spaces.
|
|
|
|
complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
|
|
tags and (more than just) a few comments style.
|
|
pointer to allocated memory instead of modifying the pointer given as parameter
|
|
stillunknown and pv2b.
|
|
renamed to .cpp)
|